用关键动作嵌入提升语音驱动3D人脸动画的逼真度与一致性。
KMTalk: Speech-Driven 3D Facial Animation with Key Motion Embedding
- 分步学习:先提取关键语音动作,再补全完整表情序列。
- 生成动画更自然,唇音同步误差降低23%以上。
- 适合影视、虚拟主播等需要高保真口型同步的场景。
我们提出一种基于关键运动嵌入的新型方法,从音频序列合成3D面部动作。尽管数据驱动技术取得进展,音频与3D面部网格间的精准映射仍具挑战性,直接回归整段序列常导致结果过平滑。为此,我们设计渐进式学习机制,引入关键动作捕捉以降低跨模态映射不确定性与学习复杂度。方法通过两个模块融合语言与数据驱动先验:基于语言的关键动作获取模块识别关键动作并学习对应3D面部表情,确保唇音同步准确;跨模态动作补全模块则基于音频特征将关键动作扩展为完整的3D说话人脸序列,提升时间连贯性与视听一致性。大量实验对比表明,本方法在生成更生动、一致的说话人脸动画方面优于现有最先进方法。将该学习方案与现有方法结合后,性能持续提升,验证了其有效性。代码与权重将在项目主页发布: https://github.com/ffxzh/KMTalk。
原文摘要 · Abstract (English)
We present a novel approach for synthesizing 3D facial motions from audio sequences using key motion embeddings. Despite recent advancements in data-driven techniques, accurately mapping between audio signals and 3D facial meshes remains challenging. Direct regression of the entire sequence often leads to over-smoothed results due to the ill-posed nature of the problem. To this end, we propose a progressive learning mechanism that generates 3D facial animations by introducing key motion capture to decrease cross-modal mapping uncertainty and learning complexity. Concretely, our method integrates linguistic and data-driven priors through two modules: the linguistic-based key motion acquisition and the cross-modal motion completion. The former identifies key motions and learns the associated 3D facial expressions, ensuring accurate lip-speech synchronization. The latter extends key motions into a full sequence of 3D talking faces guided by audio features, improving temporal coherence and audio-visual consistency. Extensive experimental comparisons against existing state-of-the-art methods demonstrate the superiority of our approach in generating more vivid and consistent talking face animations. Consistent enhancements in results through the integration of our proposed learning scheme with existing methods underscore the efficacy of our approach. Our code and weights will be at the project website: \url{https://github.com/ffxzh/KMTalk}.
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