通过主动调整相机视角,提升机器人在低纹理环境下的导航稳定性。
FLAF: Focal Line and Feature-constrained Active View Planning for Visual Teach and Repeat
- 基于全景云台相机,动态规划拍摄角度以增强特征可见性。
- 在真实场景中,显著降低路径学习与重演时的追踪失败率。
- 适合需要在复杂、纹理少环境中稳定导航的移动机器人应用。
本文提出FLAF,一种聚焦线与特征约束的主动视角规划方法,用于解决基于特征的视觉教与重复(VT&R)导航中的追踪失败问题。该方法构建于特征驱动的视觉教与重复框架之上,支持机器人在多种路径上自主导航,覆盖日常自主导航需求。然而,人类环境中的无纹理区域导致基于特征的视觉同步定位与地图构建(VSLAM)出现追踪失败,限制了其实际应用。为此,本研究将视图规划器集成至特征型视觉SLAM系统中,实现主动式VT&R系统,有效避免追踪失败。系统采用安装于移动机器人上的全景云台(PTU)主动相机,在教学阶段通过FLAF优化相机朝向,以获取更多地图点;在重演阶段则朝向更具可识别性的特征点,保障定位稳定。实测表明,相较于不考虑特征可识别性的方法,FLAF显著提升了复杂环境中的表现,尤其在低纹理区域具备更强鲁棒性。
原文摘要 · Abstract (English)
This paper presents FLAF, a focal line and feature-constrained active view planning method for tracking failure avoidance in feature-based visual navigation of mobile robots. Our FLAF-based visual navigation is built upon a feature-based visual teach and repeat (VT\&R) framework, which supports many robotic applications by teaching a robot to navigate on various paths that cover a significant portion of daily autonomous navigation requirements. However, tracking failure in feature-based visual simultaneous localization and mapping (VSLAM) caused by textureless regions in human-made environments is still limiting VT\&R to be adopted in the real world. To address this problem, the proposed view planner is integrated into a feature-based visual SLAM system to build up an active VT\&R system that avoids tracking failure. In our system, a pan-tilt unit (PTU)-based active camera is mounted on the mobile robot. Using FLAF, the active camera-based VSLAM operates during the teaching phase to construct a complete path map and in the repeat phase to maintain stable localization. FLAF orients the robot toward more map points to avoid mapping failures during path learning and toward more feature-identifiable map points beneficial for localization while following the learned trajectory. Experiments in real scenarios demonstrate that FLAF outperforms the methods that do not consider feature-identifiability, and our active VT\&R system performs well in complex environments by effectively dealing with low-texture regions.
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