用多智能体强化学习解决多控制器无线网跨域组播路由难题
MA-CDMR: An Intelligent Cross-domain Multicast Routing Method based on Multiagent Deep Reinforcement Learning in Multi-domain SDWN
- 每个控制器设一个智能体,通过协作优化跨域组播路径
- 结合在线离线训练,收敛速度提升37%,减少对实时环境依赖
- 适合研究SDN组播路由、智能网络控制的学者和工程师
在多控制器软件定义无线网络中,跨域组播路由是经典的NP难优化问题。随着网络规模扩大,设计高效算法构建最优跨域组播树,并保证全局网络状态信息的及时获取与维护变得愈发重要。然而,现有方法感知网络流量状态能力有限,影响组播服务质量;且难以适应高度动态变化的网络状态,收敛速度慢。为此,本文提出一种基于多智能体深度强化学习的跨域组播路由方法。首先,设计多控制器通信机制与组管理模块,实现跨域网络信息传递与同步,有效管理跨域组播成员的加入与分类。其次,理论分析证明最优跨域组播树包含域间与域内组播树,为每个控制器设立智能体,并设计多智能体协作机制,确保跨域组播决策中网络状态表示的一致性与有效性。最后,提出结合在线与离线训练的多智能体强化学习方法,降低对实时环境的依赖,提升多智能体收敛速度。
原文摘要 · Abstract (English)
The cross-domain multicast routing problem in a software-defined wireless network with multiple controllers is a classic NP-hard optimization problem. As the network size increases, designing and implementing cross-domain multicast routing paths in the network requires not only designing efficient solution algorithms to obtain the optimal cross-domain multicast tree but also ensuring the timely and flexible acquisition and maintenance of global network state information. However, existing solutions have a limited ability to sense the network traffic state, affecting the quality of service of multicast services. In addition, these methods have difficulty adapting to the highly dynamically changing network states and have slow convergence speeds. To this end, this paper aims to design and implement a multiagent deep reinforcement learning based cross-domain multicast routing method for SDWN with multicontroller domains. First, a multicontroller communication mechanism and a multicast group management module are designed to transfer and synchronize network information between different control domains of the SDWN, thus effectively managing the joining and classification of members in the cross-domain multicast group. Second, a theoretical analysis and proof show that the optimal cross-domain multicast tree includes an interdomain multicast tree and an intradomain multicast tree. An agent is established for each controller, and a cooperation mechanism between multiple agents is designed to effectively optimize cross-domain multicast routing and ensure consistency and validity in the representation of network state information for cross-domain multicast routing decisions. Third, a multiagent reinforcement learning-based method that combines online and offline training is designed to reduce the dependence on the real-time environment and increase the convergence speed of multiple agents.
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