arXiv:2409.10680cs.MAcs.AI2024-09被引 1

提出新算法解决连续环境中的多智能体路径规划问题

Multi-agent Path Finding in Continuous Environment

  • 高层用冲突搜索,底层用RRT*生成平滑路径
  • 在多种场景下验证,性能优于现有连续路径规划方法
  • 适合需要平滑运动轨迹的机器人协同任务

本文研究连续环境下的多智能体路径规划(CE-MAPF)问题,其中智能体沿光滑曲线移动,碰撞通过空间域避让解决。提出一种新的连续环境冲突基于搜索(CE-CBS)算法,将冲突基于搜索(CBS)作为高层搜索框架,结合RRT*进行低层路径规划。在多种不同设置和实例上测试了该算法,实验结果表明,其在性能上与考虑连续性的其他MAPF算法(如连续时间MAPF)相当甚至更优。

原文摘要 · Abstract (English)

We address a variant of multi-agent path finding in continuous environment (CE-MAPF), where agents move along sets of smooth curves. Collisions between agents are resolved via avoidance in the space domain. A new Continuous Environment Conflict-Based Search (CE-CBS) algorithm is proposed in this work. CE-CBS combines conflict-based search (CBS) for the high-level search framework with RRT* for low-level path planning. The CE-CBS algorithm is tested under various settings on diverse CE-MAPF instances. Experimental results show that CE-CBS is competitive w.r.t. to other algorithms that consider continuous aspect in MAPF such as MAPF with continuous time.

多智能体路径规划RRT*连续环境

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。