揭示动力系统模拟图灵机的条件与限制,指出混沌与可积系统无法可靠实现通用计算。
Computational Dynamical Systems
- 定义动力系统模拟图灵机的标准,强调编码解码器的低复杂度必要性。
- 证明混沌与可积系统无法鲁棒模拟通用图灵机,一维结构稳定系统停机问题可判定。
- 为计算复杂性、动力系统与代数几何交叉研究提供新视角,适合理论计算机与数学物理研究者。
我们研究光滑有限维动力系统的计算复杂性理论。基于前期工作,给出光滑动力系统模拟图灵机的定义。结果表明,'混沌'系统(更精确地,Axiom A 系统)和'可积'系统(更一般地,保测系统)无法鲁棒模拟通用图灵机,而其他类型的动力系统可以。进一步证明,任何能编码进结构稳定的一维动力系统的图灵机,其停机问题必为可判定,且在可停机情形下具有显式的时序复杂度上界。本工作阐明了'机器'之间模拟的含义,强调了低复杂度'编码器'与'解码器'在转换模拟动力学与被模拟系统间的重要性。研究揭示了计算复杂性理论、动力系统理论与实代数几何交集中的深层问题。
原文摘要 · Abstract (English)
We study the computational complexity theory of smooth, finite-dimensional dynamical systems. Building off of previous work, we give definitions for what it means for a smooth dynamical system to simulate a Turing machine. We then show that 'chaotic' dynamical systems (more precisely, Axiom A systems) and 'integrable' dynamical systems (more generally, measure-preserving systems) cannot robustly simulate universal Turing machines, although such machines can be robustly simulated by other kinds of dynamical systems. Subsequently, we show that any Turing machine that can be encoded into a structurally stable one-dimensional dynamical system must have a decidable halting problem, and moreover an explicit time complexity bound in instances where it does halt. More broadly, our work elucidates what it means for one 'machine' to simulate another, and emphasizes the necessity of defining low-complexity 'encoders' and 'decoders' to translate between the dynamics of the simulation and the system being simulated. We highlight how the notion of a computational dynamical system leads to questions at the intersection of computational complexity theory, dynamical systems theory, and real algebraic geometry.
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