多360相机实现抗污渍、可适配不同布局的全景深度估计
Robust and Flexible Omnidirectional Depth Estimation with Multiple 360-degree Cameras
- 利用多相机几何约束与冗余信息,分两阶段或单阶段融合深度
- 在12K合成数据集上达到顶尖性能,污损图像仍能准确预测深度
- 适合自动驾驶等需鲁棒全景感知的场景,支持灵活相机配置
近年来,全景深度估计受到广泛关注。然而,相机污损和布局差异会严重影响算法的鲁棒性与灵活性。本文利用多个360度相机的几何约束与冗余信息,实现鲁棒且灵活的多视角全景深度估计。提出两种算法:两阶段算法通过多相机成对立体匹配获取初始深度图,并融合得到最终结果;单阶段算法基于假设深度进行球面扫描,构建统一球面匹配代价以获得深度。此外,引入广义对极等距投影简化球面对极约束,设计球面特征提取器缓解全景畸变。同时构建一个包含12,000张道路场景全景图与3,000张真实深度图的合成360度数据集,涵盖镜头污损与眩光,更贴近真实环境。实验表明,两种算法均达到当前最优性能,即使输入为污损全景图也能准确预测深度。算法在相机布局与数量变化下均验证了良好灵活性。
原文摘要 · Abstract (English)
Omnidirectional depth estimation has received much attention from researchers in recent years. However, challenges arise due to camera soiling and variations in camera layouts, affecting the robustness and flexibility of the algorithm. In this paper, we use the geometric constraints and redundant information of multiple 360-degree cameras to achieve robust and flexible multi-view omnidirectional depth estimation. We implement two algorithms, in which the two-stage algorithm obtains initial depth maps by pairwise stereo matching of multiple cameras and fuses the multiple depth maps to achieve the final depth estimation; the one-stage algorithm adopts spherical sweeping based on hypothetical depths to construct a uniform spherical matching cost of the multi-camera images and obtain the depth. Additionally, a generalized epipolar equirectangular projection is introduced to simplify the spherical epipolar constraints. To overcome panorama distortion, a spherical feature extractor is implemented. Furthermore, a synthetic 360-degree dataset consisting of 12K road scene panoramas and 3K ground truth depth maps is presented to train and evaluate 360-degree depth estimation algorithms. Our dataset takes soiled camera lenses and glare into consideration, which is more consistent with the real-world environment. Experiments show that our two algorithms achieve state-of-the-art performance, accurately predicting depth maps even when provided with soiled panorama inputs. The flexibility of the algorithms is experimentally validated in terms of camera layouts and numbers.
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