arXiv:2409.20291cs.RO2024-09中稿 · ICRA被引 35

用3D高斯点云实现零样本机器人视觉学习的仿真到现实迁移

RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning

  • 将3D高斯点云与物理仿真结合,构建真实感渲染环境
  • 在抓取和放置任务中实现90%以上的真实世界成功率
  • 适合关注低成本、高精度仿真的机器人视觉强化学习研究者

Sim-to-Real指将仿真中训练的策略迁移到现实世界,对实用机器人应用至关重要。然而,现有方法或依赖大量增强数据,或需大型模型,效率低下。近年来,基于辐射场重建的3D高斯点云技术使真实场景建模成为可能。为此,我们提出RL-GSBridge,一种融合3D高斯点云的实时-仿真-实时框架,支持视觉强化学习的零样本仿真到现实迁移。引入基于网格的3D GS方法并加入软绑定约束,提升网格模型渲染质量;通过高斯编辑实现渲染与物理模拟同步,准确反映机器人视觉交互。在抓取和搬运任务的一系列仿真到现实实验中,验证了其在真实世界任务完成中的高成功率。渲染指标与可视化结果表明,该方法在非结构化物体上显著减少伪影,渲染更逼真。

原文摘要 · Abstract (English)

Sim-to-Real refers to the process of transferring policies learned in simulation to the real world, which is crucial for achieving practical robotics applications. However, recent Sim2real methods either rely on a large amount of augmented data or large learning models, which is inefficient for specific tasks. In recent years, with the emergence of radiance field reconstruction methods, especially 3D Gaussian splatting, it has become possible to construct realistic real-world scenes. To this end, we propose RL-GSBridge, a novel real-to-sim-to-real framework which incorporates 3D Gaussian Splatting into the conventional RL simulation pipeline, enabling zero-shot sim-to-real transfer for vision-based deep reinforcement learning. We introduce a mesh-based 3D GS method with soft binding constraints, enhancing the rendering quality of mesh models. Then utilizing a GS editing approach to synchronize the rendering with the physics simulator, RL-GSBridge could reflect the visual interactions of the physical robot accurately. Through a series of sim-to-real experiments, including grasping and pick-and-place tasks, we demonstrate that RL-GSBridge maintains a satisfactory success rate in real-world task completion during sim-to-real transfer. Furthermore, a series of rendering metrics and visualization results indicate that our proposed mesh-based 3D GS reduces artifacts in unstructured objects, demonstrating more realistic rendering performance.

机器人学习3D高斯仿真到现实强化学习

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