综述扩散模型在3D视觉中的应用与挑战
Diffusion Models in 3D Vision: A Survey
- 系统梳理扩散模型在3D生成与重建中的数学原理和架构设计
- 涵盖3D物体生成、形状补全、点云重建等任务的最新进展
- 适合关注3D生成与多模态融合的研究者参考
近年来,3D视觉已成为计算机视觉的关键领域,支撑自动驾驶、机器人、增强现实和医学影像等多种应用。该领域依赖于从2D图像或文本数据中准确感知、理解并重建3D场景。扩散模型最初为2D生成任务设计,具备更灵活的随机建模能力,可更好捕捉真实3D数据中的多样性与不确定性。本文综述了利用扩散模型解决3D视觉任务的前沿方法,包括3D物体生成、形状补全、点云重建与场景构建。深入讨论了扩散模型的前向与反向过程及其在3D数据上的架构演进。分析了处理遮挡、点密度差异及高维数据计算开销等关键挑战,并探讨提升计算效率、增强多模态融合、采用大规模预训练以提升泛化能力的潜在解决方案。本综述为该快速发展的领域提供基础支持。
原文摘要 · Abstract (English)
In recent years, 3D vision has become a crucial field within computer vision, powering a wide range of applications such as autonomous driving, robotics, augmented reality, and medical imaging. This field relies on accurate perception, understanding, and reconstruction of 3D scenes from 2D images or text data sources. Diffusion models, originally designed for 2D generative tasks, offer the potential for more flexible, probabilistic methods that can better capture the variability and uncertainty present in real-world 3D data. In this paper, we review the state-of-the-art methods that use diffusion models for 3D visual tasks, including but not limited to 3D object generation, shape completion, point-cloud reconstruction, and scene construction. We provide an in-depth discussion of the underlying mathematical principles of diffusion models, outlining their forward and reverse processes, as well as the various architectural advancements that enable these models to work with 3D datasets. We also discuss the key challenges in applying diffusion models to 3D vision, such as handling occlusions and varying point densities, and the computational demands of high-dimensional data. Finally, we discuss potential solutions, including improving computational efficiency, enhancing multimodal fusion, and exploring the use of large-scale pretraining for better generalization across 3D tasks. This paper serves as a foundation for future exploration and development in this rapidly evolving field.
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