让电脑界面代理像人一样看图操作,无需依赖文本信息。
Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents
- 用纯视觉输入和像素级操作模拟人类使用界面
- 在1000万界面元素上训练,准确率比现有模型高20%
- 适合做跨平台自动化工具或智能助手
多模态大语言模型正推动图形用户界面(GUI)代理从受控仿真走向复杂真实场景应用。然而其性能依赖于可靠的视觉定位能力。当前方法主要依赖HTML或可访问性树等文本表示,常引入噪声、不完整且计算开销大。本文提出一种类人化方案:让GUI代理完全通过视觉感知环境,并直接进行像素级操作。核心是视觉定位模型,能将不同平台的界面元素描述精准映射到坐标。我们构建了迄今最大的GUI视觉定位数据集,包含130万截图中的1000万个界面元素及其指代表达,并基于此训练出UGround模型。在六个基准测试中,该模型在定位任务上表现优于现有方法最高达20%绝对提升;使用UGround的代理在无额外文本输入的情况下,仍超越现有最先进代理。结果证明了以视觉为主导的人类式界面代理具有可行性与潜力。
原文摘要 · Abstract (English)
Multimodal large language models (MLLMs) are transforming the capabilities of graphical user interface (GUI) agents, facilitating their transition from controlled simulations to complex, real-world applications across various platforms. However, the effectiveness of these agents hinges on the robustness of their grounding capability. Current GUI agents predominantly utilize text-based representations such as HTML or accessibility trees, which, despite their utility, often introduce noise, incompleteness, and increased computational overhead. In this paper, we advocate a human-like embodiment for GUI agents that perceive the environment entirely visually and directly perform pixel-level operations on the GUI. The key is visual grounding models that can accurately map diverse referring expressions of GUI elements to their coordinates on the GUI across different platforms. We show that a simple recipe, which includes web-based synthetic data and slight adaptation of the LLaVA architecture, is surprisingly effective for training such visual grounding models. We collect the largest dataset for GUI visual grounding so far, containing 10M GUI elements and their referring expressions over 1.3M screenshots, and use it to train UGround, a strong universal visual grounding model for GUI agents. Empirical results on six benchmarks spanning three categories (grounding, offline agent, and online agent) show that 1) UGround substantially outperforms existing visual grounding models for GUI agents, by up to 20% absolute, and 2) agents with UGround outperform state-of-the-art agents, despite the fact that existing agents use additional text-based input while ours only uses visual perception. These results provide strong support for the feasibility and promises of GUI agents that navigate the digital world as humans do.
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