攻击3D高斯泼溅训练成本,用数据污染让系统崩溃
Poison-splat: Computation Cost Attack on 3D Gaussian Splatting
- 通过污染输入图像,诱导3DGS训练消耗超常计算资源
- 极端情况下耗尽内存,导致服务拒绝(DoS)
- 攻击隐蔽难防,适合关注3D系统安全的研究者
3D高斯泼溅(3DGS)因其卓越性能和高效性已成为主流3D表示方法,推动了众多3D视觉任务的发展。然而,本文揭示了一个长期被忽视的安全漏洞:攻击者可通过污染输入数据,恶意操纵3DGS的训练计算开销。我们提出名为Poison-splat的攻击方法,通过解决一个双层优化问题,采用攻击目标近似、代理模型渲染和可选约束优化三种策略,使3DGS训练所需的内存和时间急剧增加,逼近最坏计算复杂度。在极端情况下,攻击可耗尽所有可用内存,引发拒绝服务(DoS),对真实世界的3DGS服务提供商造成实际损害。该攻击具有隐蔽性,难以通过简单防御措施应对。我们希望此发现能引起对3DGS系统这一关键但被忽视漏洞的关注。代码已公开于https://github.com/jiahaolu97/poison-splat。
原文摘要 · Abstract (English)
3D Gaussian splatting (3DGS), known for its groundbreaking performance and efficiency, has become a dominant 3D representation and brought progress to many 3D vision tasks. However, in this work, we reveal a significant security vulnerability that has been largely overlooked in 3DGS: the computation cost of training 3DGS could be maliciously tampered by poisoning the input data. By developing an attack named Poison-splat, we reveal a novel attack surface where the adversary can poison the input images to drastically increase the computation memory and time needed for 3DGS training, pushing the algorithm towards its worst computation complexity. In extreme cases, the attack can even consume all allocable memory, leading to a Denial-of-Service (DoS) that disrupts servers, resulting in practical damages to real-world 3DGS service vendors. Such a computation cost attack is achieved by addressing a bi-level optimization problem through three tailored strategies: attack objective approximation, proxy model rendering, and optional constrained optimization. These strategies not only ensure the effectiveness of our attack but also make it difficult to defend with simple defensive measures. We hope the revelation of this novel attack surface can spark attention to this crucial yet overlooked vulnerability of 3DGS systems. Our code is available at https://github.com/jiahaolu97/poison-splat .
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