综述3D高斯泼溅在机器人领域的应用与进展
3D Gaussian Splatting in Robotics: A Survey
- 系统梳理3D高斯泼溅在机器人中的使用方法
- 总结其在实时渲染与真实感表现上的优势
- 适合关注场景重建与机器人感知的研究者
密集三维环境表征一直是机器人领域的长期目标。尽管以往的神经辐射场(NeRF)以隐式坐标模型广受关注,但最近出现的3D高斯泼溅(3DGS)在显式辐射场表示上展现出巨大潜力。通过利用3D高斯基元进行显式场景建模并实现可微分渲染,3DGS在实时渲染和照片级真实感表现方面显著优于其他辐射场方法,对机器人应用极具价值。本文全面综述了3DGS在机器人领域的研究进展,将相关工作分为两大类:3DGS的应用与技术演进。应用部分探讨了3DGS在场景理解与交互任务中的具体应用;技术演进部分聚焦于提升3DGS的适应性与效率,以增强其在机器人中的性能。此外,我们总结了机器人领域常用的基准数据集与评估指标,并指出现有3DGS方法的挑战与局限,展望其未来发展方向。
原文摘要 · Abstract (English)
Dense 3D representations of the environment have been a long-term goal in the robotics field. While previous Neural Radiance Fields (NeRF) representation have been prevalent for its implicit, coordinate-based model, the recent emergence of 3D Gaussian Splatting (3DGS) has demonstrated remarkable potential in its explicit radiance field representation. By leveraging 3D Gaussian primitives for explicit scene representation and enabling differentiable rendering, 3DGS has shown significant advantages over other radiance fields in real-time rendering and photo-realistic performance, which is beneficial for robotic applications. In this survey, we provide a comprehensive understanding of 3DGS in the field of robotics. We divide our discussion of the related works into two main categories: the application of 3DGS and the advancements in 3DGS techniques. In the application section, we explore how 3DGS has been utilized in various robotics tasks from scene understanding and interaction perspectives. The advance of 3DGS section focuses on the improvements of 3DGS own properties in its adaptability and efficiency, aiming to enhance its performance in robotics. We then summarize the most commonly used datasets and evaluation metrics in robotics. Finally, we identify the challenges and limitations of current 3DGS methods and discuss the future development of 3DGS in robotics.
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