用神经辐射场提升透明物体姿态估计精度
Object Pose Estimation Using Implicit Representation For Transparent Objects
- 用NeRF隐式表示替代传统CAD模型进行渲染
- 在透明物体数据集上超越当前最佳结果
- 适合做透明物体识别与机器人抓取的研究者
物体姿态估计是计算机视觉中的关键任务,其目标是确定物体在真实空间中的方位和位置,广泛应用于操作、增强现实等场景。不同物体对光的反射、吸收等特性差异大,导致在RGB和深度通道中难以准确理解结构。近年来,基于学习的方法因其灵活性和泛化性成为主流,尤其是渲染-对比法:从多视角渲染物体并与其2D图像对比,通常依赖CAD模型作为对象表示。但合成纹理可能不理想。本文提出使用神经辐射场(NeRF)作为隐式表示,能生成更逼真的渲染效果并保留关键空间特征,从而提升对比性能。我们在透明物体数据集上验证了该方法,结果优于现有最先进水平。
原文摘要 · Abstract (English)
Object pose estimation is a prominent task in computer vision. The object pose gives the orientation and translation of the object in real-world space, which allows various applications such as manipulation, augmented reality, etc. Various objects exhibit different properties with light, such as reflections, absorption, etc. This makes it challenging to understand the object's structure in RGB and depth channels. Recent research has been moving toward learning-based methods, which provide a more flexible and generalizable approach to object pose estimation utilizing deep learning. One such approach is the render-and-compare method, which renders the object from multiple views and compares it against the given 2D image, which often requires an object representation in the form of a CAD model. We reason that the synthetic texture of the CAD model may not be ideal for rendering and comparing operations. We showed that if the object is represented as an implicit (neural) representation in the form of Neural Radiance Field (NeRF), it exhibits a more realistic rendering of the actual scene and retains the crucial spatial features, which makes the comparison more versatile. We evaluated our NeRF implementation of the render-and-compare method on transparent datasets and found that it surpassed the current state-of-the-art results.
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