arXiv:2410.15392cs.CV2024-10NeurIPS被引 18

用事件相机提升高速视频的3D重建精度

EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting

  • 融合事件与图像,通过事件流监督渲染视图
  • 分段最大化事件图像对比度,校准相机位姿
  • 解决事件无颜色问题,保证事件与图像视图一致

从随意拍摄的视频中进行场景重建在现实应用中具有广泛前景。随着可微分渲染技术的发展,已有方法尝试同时优化场景表示(如NeRF或3DGS)和相机位姿。然而,依赖传统摄像头输入的方法在高速(或等效低帧率)场景下表现不佳。事件相机模仿生物视觉,以高时间分辨率异步记录像素级亮度变化,可在帧间盲区提供宝贵的场景与运动信息。本文首次将事件相机引入从随意视频中构建场景的过程,提出事件辅助自由轨迹3D高斯点云(EF-3DGS),通过三个关键组件实现:首先,利用事件生成模型(EGM)融合事件与帧,以事件流观测到的渲染视图为监督;其次,采用分段对比度最大化(CMax)框架,通过最大化扭曲事件图像(IWE)的对比度提取运动信息,从而校准估计位姿;此外,基于线性事件生成模型(LEGM),利用IWE中的亮度信息在梯度域约束3DGS;最后,为缓解事件缺乏颜色信息的问题,引入光度束调整(PBA)以确保事件与帧之间的视图一致性。我们在Tanks and Temples基准数据集及新收集的真实世界数据集RealEv-DAVIS上进行了评估。

原文摘要 · Abstract (English)

Scene reconstruction from casually captured videos has wide applications in real-world scenarios. With recent advancements in differentiable rendering techniques, several methods have attempted to simultaneously optimize scene representations (NeRF or 3DGS) and camera poses. Despite recent progress, existing methods relying on traditional camera input tend to fail in high-speed (or equivalently low-frame-rate) scenarios. Event cameras, inspired by biological vision, record pixel-wise intensity changes asynchronously with high temporal resolution, providing valuable scene and motion information in blind inter-frame intervals. In this paper, we introduce the event camera to aid scene construction from a casually captured video for the first time, and propose Event-Aided Free-Trajectory 3DGS, called EF-3DGS, which seamlessly integrates the advantages of event cameras into 3DGS through three key components. First, we leverage the Event Generation Model (EGM) to fuse events and frames, supervising the rendered views observed by the event stream. Second, we adopt the Contrast Maximization (CMax) framework in a piece-wise manner to extract motion information by maximizing the contrast of the Image of Warped Events (IWE), thereby calibrating the estimated poses. Besides, based on the Linear Event Generation Model (LEGM), the brightness information encoded in the IWE is also utilized to constrain the 3DGS in the gradient domain. Third, to mitigate the absence of color information of events, we introduce photometric bundle adjustment (PBA) to ensure view consistency across events and frames. We evaluate our method on the public Tanks and Temples benchmark and a newly collected real-world dataset, RealEv-DAVIS. Our project page is https://lbh666.github.io/ef-3dgs/.

3D重建事件相机高斯溅射位姿校准

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