用骨骼解耦表示提升视频人体建模精度与连贯性
ARTS: Semi-Analytical Regressor using Disentangled Skeletal Representations for Human Mesh Recovery from Videos
- 从视频中提取骨骼并分解为位置、骨长、运动三部分
- 通过半解析回归器实现帧内精度与时间一致性双提升
- 适合需要稳定人体动作建模的视频分析任务
现有基于视频的人体网格恢复方法在低分辨率图像特征下同时估计姿态与形状时性能受限,因图像特征空间信息不足且含背景、光照、衣物等噪声,常导致姿态不准、动作不一致。受人体姿态估计进展启发,我们发现骨骼本身蕴含精确姿态与运动信息。为此提出ARTS:一种基于解耦骨骼表示的半解析回归器,用于视频中的人体网格恢复。具体包括:骨架估计与解耦模块,从视频中估计3D骨架并分解为关节位置、骨长和人体运动三类解耦表征;半解析回归器包含三个模块:时序逆运动学(TIK)利用关节位置估计初始姿态参数,骨引导形变拟合(BSF)利用骨长回归对齐形状参数,运动中心精修(MCR)结合运动表征与图像特征优化初始模型。大量实验表明,ARTS在3DPW、MPI-INF-3DHP和Human3.6M三个主流基准上,显著优于现有最先进方法,在帧级精度与时间一致性方面均取得提升。代码已开源。
原文摘要 · Abstract (English)
Although existing video-based 3D human mesh recovery methods have made significant progress, simultaneously estimating human pose and shape from low-resolution image features limits their performance. These image features lack sufficient spatial information about the human body and contain various noises (e.g., background, lighting, and clothing), which often results in inaccurate pose and inconsistent motion. Inspired by the rapid advance in human pose estimation, we discover that compared to image features, skeletons inherently contain accurate human pose and motion. Therefore, we propose a novel semiAnalytical Regressor using disenTangled Skeletal representations for human mesh recovery from videos, called ARTS. Specifically, a skeleton estimation and disentanglement module is proposed to estimate the 3D skeletons from a video and decouple them into disentangled skeletal representations (i.e., joint position, bone length, and human motion). Then, to fully utilize these representations, we introduce a semi-analytical regressor to estimate the parameters of the human mesh model. The regressor consists of three modules: Temporal Inverse Kinematics (TIK), Bone-guided Shape Fitting (BSF), and Motion-Centric Refinement (MCR). TIK utilizes joint position to estimate initial pose parameters and BSF leverages bone length to regress bone-aligned shape parameters. Finally, MCR combines human motion representation with image features to refine the initial human model parameters. Extensive experiments demonstrate that our ARTS surpasses existing state-of-the-art video-based methods in both per-frame accuracy and temporal consistency on popular benchmarks: 3DPW, MPI-INF-3DHP, and Human3.6M. Code is available at https://github.com/TangTao-PKU/ARTS.
Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。