arXiv:2410.16009cs.CV2024-10被引 1

用GAN生成多视角人脸,结合3D建模实现高精度纹理重建。

3D-GANTex: 3D Face Reconstruction with StyleGAN3-based Multi-View Images and 3DDFA based Mesh Generation

  • 基于StyleGAN的潜在空间生成多视角图像,增强信息量。
  • 3DDFA模型从单图推断出高质量3D网格与高分辨率纹理图。
  • 适合需要高保真3D人脸重建的应用,如虚拟形象、影视特效。

从单张人脸图像中估计几何与纹理是一个病态问题,尤其当人脸存在不同角度旋转时更为严峻。本文提出一种新方法,首先利用StyleGAN和3D可变形模型(3DMM)生成多视角人脸图像以丰富输入信息;随后,使用在3DMM上训练的3DDFA模型估计出3D人脸网格及与形状一致的高分辨率纹理图。实验表明,所生成的3D网格质量高,纹理还原接近真实水平,有效缓解了单视角重建的模糊性问题。

原文摘要 · Abstract (English)

Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle this problem by introducing a novel method for texture estimation from a single image by first using StyleGAN and 3D Morphable Models. The method begins by generating multi-view faces using the latent space of GAN. Then 3DDFA trained on 3DMM estimates a 3D face mesh as well as a high-resolution texture map that is consistent with the estimated face shape. The result shows that the generated mesh is of high quality with near to accurate texture representation.

3D人脸重建StyleGAN纹理生成

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