arXiv:2410.22679cs.CV2024-10

用光盘和算法低成本还原光照光谱,提升虚拟场景真实感。

Practical and Accurate Reconstruction of an Illuminant's Spectral Power Distribution for Inverse Rendering Pipelines

  • 用光盘+机器学习替代昂贵光谱仪测光照光谱。
  • 在模拟与实测中均实现高精度光谱重建,尤其适合虹彩材质渲染。
  • 适合做虚拟现实、逆向渲染的开发者快速获取光照数据。

逆向渲染管线在虚拟现实场景中重建真实物体方面日益重要。除材质反照率外,光谱渲染与场景内光源的光谱功率分布(SPD)对生成逼真图像至关重要。本文提出一种简单、低成本的方法,用于捕获与重建均匀光源的光谱功率分布。无需昂贵光谱仪,仅需使用衍射光盘(CD-ROM)与机器学习方法即可实现准确估计。实验表明,该方法在模拟与少量真实场景中表现良好,定量与定性评估均验证了其可靠性,尤其在虹彩材料的光谱渲染中效果显著。

原文摘要 · Abstract (English)

Inverse rendering pipelines are gaining prominence in realizing photo-realistic reconstruction of real-world objects for emulating them in virtual reality scenes. Apart from material reflectances, spectral rendering and in-scene illuminants' spectral power distributions (SPDs) play important roles in producing photo-realistic images. We present a simple, low-cost technique to capture and reconstruct the SPD of uniform illuminants. Instead of requiring a costly spectrometer for such measurements, our method uses a diffractive compact disk (CD-ROM) and a machine learning approach for accurate estimation. We show our method to work well with spotlights under simulations and few real-world examples. Presented results clearly demonstrate the reliability of our approach through quantitative and qualitative evaluations, especially in spectral rendering of iridescent materials.

逆向渲染光照重建光谱渲染低成本方案

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