arXiv:2410.23810cs.LGcs.AI2024-10NeurIPS被引 5

扩展经典游戏环境,支持连续动作控制,统一评测强化学习算法。

CALE: Continuous Arcade Learning Environment

  • 基于Stella模拟器,新增连续动作支持,兼容多种强化学习算法。
  • 首次在相同环境上对比连续控制与值函数类算法,提供基准结果。
  • 适合研究连续控制、多算法比较的学者,推动通用评估框架发展。

我们提出连续街机学习环境(CALE),作为知名街机学习环境(ALE)的扩展。CALE采用相同的Atari 2600模拟器(Stella),但增加了对连续动作的支持。这使得连续控制代理(如PPO和SAC)与基于值的代理(如DQN和Rainbow)可在同一环境套件中进行基准测试与评估。我们提出了若干开放性问题与研究方向,并提供了使用Soft Actor-Critic的初步基线结果。CALE已作为ALE的一部分开源,地址为https://github.com/Farama-Foundation/Arcade-Learning-Environment。

原文摘要 · Abstract (English)

We introduce the Continuous Arcade Learning Environment (CALE), an extension of the well-known Arcade Learning Environment (ALE) [Bellemare et al., 2013]. The CALE uses the same underlying emulator of the Atari 2600 gaming system (Stella), but adds support for continuous actions. This enables the benchmarking and evaluation of continuous-control agents (such as PPO [Schulman et al., 2017] and SAC [Haarnoja et al., 2018]) and value-based agents (such as DQN [Mnih et al., 2015] and Rainbow [Hessel et al., 2018]) on the same environment suite. We provide a series of open questions and research directions that CALE enables, as well as initial baseline results using Soft Actor-Critic. CALE is available as part of the ALE athttps://github.com/Farama-Foundation/Arcade-Learning-Environment.

强化学习连续控制环境构建

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