用时序高斯混合模型自动发现环境状态结构,提升强化学习效率。
Structure learning with Temporal Gaussian Mixture for model-based Reinforcement Learning
- 通过变分高斯混合感知模型动态识别环境状态数,实现结构自学习。
- 在迷宫任务中准确发现状态数量与状态转移概率,成功导航至终点。
- 适合需要高效探索与状态抽象的复杂环境强化学习场景。
基于模型的强化学习通过构建环境显式模型实现高效决策。本文提出一种由感知模型和转移模型组成的时序高斯混合模型。感知模型利用变分高斯混合似然从连续观测中提取离散(隐含)状态,并持续监测数据以发现新的高斯成分,即在学习过程中进行结构学习。转移模型利用狄利克雷-类别共轭性学习相邻时间步间的时序转移。两者均可遗忘部分数据点,同时将信息融入先验,确保快速变分推断。决策采用改进的Q-learning算法,能够从状态信念中学习Q值。实验表明,该模型能有效学习多个迷宫的结构:准确发现状态数量及状态间转移概率;利用学习到的Q值,智能体可成功从起点导航至出口。
原文摘要 · Abstract (English)
Model-based reinforcement learning refers to a set of approaches capable of sample-efficient decision making, which create an explicit model of the environment. This model can subsequently be used for learning optimal policies. In this paper, we propose a temporal Gaussian Mixture Model composed of a perception model and a transition model. The perception model extracts discrete (latent) states from continuous observations using a variational Gaussian mixture likelihood. Importantly, our model constantly monitors the collected data searching for new Gaussian components, i.e., the perception model performs a form of structure learning (Smith et al., 2020; Friston et al., 2018; Neacsu et al., 2022) as it learns the number of Gaussian components in the mixture. Additionally, the transition model learns the temporal transition between consecutive time steps by taking advantage of the Dirichlet-categorical conjugacy. Both the perception and transition models are able to forget part of the data points, while integrating the information they provide within the prior, which ensure fast variational inference. Finally, decision making is performed with a variant of Q-learning which is able to learn Q-values from beliefs over states. Empirically, we have demonstrated the model's ability to learn the structure of several mazes: the model discovered the number of states and the transition probabilities between these states. Moreover, using its learned Q-values, the agent was able to successfully navigate from the starting position to the maze's exit.
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