从2D图像重建随时间剧烈拓扑变化的4D形状
Neural 4D Evolution under Large Topological Changes from 2D Images
- 用新架构编码变形,学习符号距离场以建模4D演化
- 引入时间一致性约束,实现拓扑剧变下的稳定生成
- 可直接从2D图像学习几何与外观,适用于动态与静态场景
现有研究证明,可通过瞬时流场从2D图像学习已知3D表面到目标3D表面的演化,即使两者拓扑差异大。本文关注的是拓扑随时间剧烈变化的4D形状重建。我们发现,将已有3D方法直接扩展到4D效果不佳。为此,提出两项新改进:(i) 新型网络架构用于离散化和编码形变,学习符号距离场(SDF);(ii) 引入时间一致性约束机制;(iii) 提出基于高斯溅射的彩色预测渲染方案。此外,设计了一个从RGB图像中解耦几何与外观的学习框架,该方法不仅适用于4D演化问题,对静态场景也具有效性。大量实验表明,本方法在多种数据集上表现优异,为重建具有显著拓扑变化与形变的复杂场景提供了新路径。源码与数据集已公开于 https://github.com/insait-institute/N4DE。
原文摘要 · Abstract (English)
In the literature, it has been shown that the evolution of the known explicit 3D surface to the target one can be learned from 2D images using the instantaneous flow field, where the known and target 3D surfaces may largely differ in topology. We are interested in capturing 4D shapes whose topology changes largely over time. We encounter that the straightforward extension of the existing 3D-based method to the desired 4D case performs poorly. In this work, we address the challenges in extending 3D neural evolution to 4D under large topological changes by proposing two novel modifications. More precisely, we introduce (i) a new architecture to discretize and encode the deformation and learn the SDF and (ii) a technique to impose the temporal consistency. (iii) Also, we propose a rendering scheme for color prediction based on Gaussian splatting. Furthermore, to facilitate learning directly from 2D images, we propose a learning framework that can disentangle the geometry and appearance from RGB images. This method of disentanglement, while also useful for the 4D evolution problem that we are concentrating on, is also novel and valid for static scenes. Our extensive experiments on various data provide awesome results and, most importantly, open a new approach toward reconstructing challenging scenes with significant topological changes and deformations. Our source code and the dataset are publicly available at https://github.com/insait-institute/N4DE.
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