用不确定性感知学习修复单图生成3D时的多视角不一致问题
RIGI: Rectifying Image-to-3D Generation Inconsistency via Uncertainty-aware Learning
- 通过双高斯模型对比渲染图像,生成不确定性地图
- 在高不确定区域自适应降低损失权重,减少边界伪影
- 适合追求高质量3D重建的视觉生成研究者
给定目标物体的单张图像,图像到3D生成旨在重建其纹理与几何形状。近期方法常利用多视图图像或视频作为中间媒介,引导形状与纹理生成,但生成的多视图快照常存在不一致性,导致物体边界出现噪声与伪影,影响3D重建质量。为此,本文采用3D高斯泼溅(3DGS)进行3D重建,并将不确定性感知学习显式融入重建过程。通过捕捉两个高斯模型间的随机性,估计不确定性地图,用于不确定性感知正则化以修正不一致性的干扰。具体而言,同步优化两个高斯模型,通过相同视角渲染图像间的差异计算不确定性地图,并据此施加自适应像素级损失加权,降低高不确定性区域的重建强度。该方法动态检测并缓解多视图标签冲突,实现更平滑的结果,有效减少伪影。大量实验表明,该方法显著提升了3D生成质量,减少了不一致性和伪影。
原文摘要 · Abstract (English)
Given a single image of a target object, image-to-3D generation aims to reconstruct its texture and geometric shape. Recent methods often utilize intermediate media, such as multi-view images or videos, to bridge the gap between input image and the 3D target, thereby guiding the generation of both shape and texture. However, inconsistencies in the generated multi-view snapshots frequently introduce noise and artifacts along object boundaries, undermining the 3D reconstruction process. To address this challenge, we leverage 3D Gaussian Splatting (3DGS) for 3D reconstruction, and explicitly integrate uncertainty-aware learning into the reconstruction process. By capturing the stochasticity between two Gaussian models, we estimate an uncertainty map, which is subsequently used for uncertainty-aware regularization to rectify the impact of inconsistencies. Specifically, we optimize both Gaussian models simultaneously, calculating the uncertainty map by evaluating the discrepancies between rendered images from identical viewpoints. Based on the uncertainty map, we apply adaptive pixel-wise loss weighting to regularize the models, reducing reconstruction intensity in high-uncertainty regions. This approach dynamically detects and mitigates conflicts in multi-view labels, leading to smoother results and effectively reducing artifacts. Extensive experiments show the effectiveness of our method in improving 3D generation quality by reducing inconsistencies and artifacts.
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