用多视角扩散模型提升低质量3D物体的细节与纹理质量
Sharp-It: A Multi-view to Multi-view Diffusion Model for 3D Synthesis and Manipulation
- 通过多视角并行扩散模型增强低质3D物体的几何与纹理细节
- 重建出高质量3D模型,支持高效可控的3D内容生成
- 适合需要快速生成高精度3D资产的工业设计与影视制作
文本到图像扩散模型的进步推动了快速3D内容创作的发展。一种常见方法是生成物体的多视角图像集,再重建为3D模型,但该方法绕过原生3D表示,易产生几何伪影且控制能力弱。另一种方法是直接生成原生3D表示的模型,但通常分辨率受限,质量较低。本文提出多视角到多视角扩散模型Sharp-It,将从低质量3D物体渲染的多视角图像作为输入,通过并行处理各视角并共享特征,丰富其几何细节与纹理。最终可从增强后的多视角图像重建高质量3D模型。结合2D与3D方法优势,本方法实现高效、可控的高质量3D内容生成。实验表明,Sharp-It支持快速合成、编辑与可控生成等多种3D应用。
原文摘要 · Abstract (English)
Advancements in text-to-image diffusion models have led to significant progress in fast 3D content creation. One common approach is to generate a set of multi-view images of an object, and then reconstruct it into a 3D model. However, this approach bypasses the use of a native 3D representation of the object and is hence prone to geometric artifacts and limited in controllability and manipulation capabilities. An alternative approach involves native 3D generative models that directly produce 3D representations. These models, however, are typically limited in their resolution, resulting in lower quality 3D objects. In this work, we bridge the quality gap between methods that directly generate 3D representations and ones that reconstruct 3D objects from multi-view images. We introduce a multi-view to multi-view diffusion model called Sharp-It, which takes a 3D consistent set of multi-view images rendered from a low-quality object and enriches its geometric details and texture. The diffusion model operates on the multi-view set in parallel, in the sense that it shares features across the generated views. A high-quality 3D model can then be reconstructed from the enriched multi-view set. By leveraging the advantages of both 2D and 3D approaches, our method offers an efficient and controllable method for high-quality 3D content creation. We demonstrate that Sharp-It enables various 3D applications, such as fast synthesis, editing, and controlled generation, while attaining high-quality assets.
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