arXiv:2412.03898cs.CV2024-12

用时空耦合高斯球实现大规模动态3D光声成像高效重建

4D SlingBAG: spatial-temporal coupled Gaussian ball for large-scale dynamic 3D photoacoustic iterative reconstruction

  • 基于点云的高斯球自适应生长,引入时空耦合变形函数
  • 计算时间大幅降低,内存占用极低,重建质量高
  • 适合大尺度动态血管成像,如血流和脉动过程研究

大规模动态三维(3D)光声成像(PAI)在临床应用中至关重要。实际系统常采用稀疏二维(2D)传感器阵列且存在角度缺失,需先进迭代重建(IR)算法实现定量成像并减少伪影。现有方法在多帧3D重建时面临极高内存消耗和长计算时间,且对帧间时空连续性考虑不足。本文提出4D滑动高斯球自适应增长(4D SlingBAG)算法,基于当前点云类IR方法SlingBAG,其内存开销最小。通过为点云中的每个高斯球引入时空耦合变形函数,显式学习动态3D PA场景的形变特征,有效表征生理过程(如脉动)或外部压力(如血流灌注实验)导致的血管形态与血流变化,实现高效动态3D PA重建。仿真实验表明,4D SlingBAG相比逐帧使用SlingBAG重建,显著降低计算时间,维持极低内存消耗,重建质量优异。

原文摘要 · Abstract (English)

Large-scale dynamic three-dimensional (3D) photoacoustic imaging (PAI) is significantly important in clinical applications. In practical implementations, large-scale 3D real-time PAI systems typically utilize sparse two-dimensional (2D) sensor arrays with certain angular deficiencies, necessitating advanced iterative reconstruction (IR) algorithms to achieve quantitative PAI and reduce reconstruction artifacts. However, for existing IR algorithms, multi-frame 3D reconstruction leads to extremely high memory consumption and prolonged computation time, with limited consideration of the spatial-temporal continuity between data frames. Here, we propose a novel method, named the 4D sliding Gaussian ball adaptive growth (4D SlingBAG) algorithm, based on the current point cloud-based IR algorithm sliding Gaussian ball adaptive growth (SlingBAG), which has minimal memory consumption among IR methods. Our 4D SlingBAG method applies spatial-temporal coupled deformation functions to each Gaussian sphere in point cloud, thus explicitly learning the deformations features of the dynamic 3D PA scene. This allows for the efficient representation of various physiological processes (such as pulsation) or external pressures (e.g., blood perfusion experiments) contributing to changes in vessel morphology and blood flow during dynamic 3D PAI, enabling highly efficient IR for dynamic 3D PAI. Simulation experiments demonstrate that 4D SlingBAG achieves high-quality dynamic 3D PA reconstruction. Compared to performing reconstructions by using SlingBAG algorithm individually for each frame, our method significantly reduces computational time and keeps a extremely low memory consumption. The project for 4D SlingBAG can be found in the following GitHub repository: \href{https://github.com/JaegerCQ/4D-SlingBAG}{https://github.com/JaegerCQ/4D-SlingBAG}.

光声成像动态重建点云高效算法

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