arXiv:2501.05439cs.ROcs.AI2025-01ICRA被引 22

用底层技能构建分层策略,让机械手更轻松实现复杂翻转

From Simple to Complex Skills: The Case of In-Hand Object Reorientation

  • 分层策略根据环境反馈选择已学旋转技能
  • 在仿真与真实环境间迁移成功率提升,对异常变化更鲁棒
  • 仅靠本体感知和控制误差即可估算物体姿态,适合复杂对象

在模拟环境中学习策略并迁移到现实世界,已成为灵巧操作的有力途径。然而,为每个新任务弥合仿真到现实的差距,往往需要大量人工干预,如精细奖励设计、超参数调优和系统辨识。本文提出一种基于已有旋转技能的分层策略,用于解决复杂抓取翻转任务。该策略通过环境反馈及底层技能策略自身输出,动态选择执行哪个低级技能。相比从零学习,分层策略对分布外变化更具鲁棒性,且能高效从仿真迁移到真实场景。此外,我们提出一种可泛化的物体位姿估计算法,输入包括本体感知信息、低级技能预测和控制误差,持续估计物体姿态。实验表明,该系统可成功将对称、无纹理等复杂物体翻转至目标姿态。

原文摘要 · Abstract (English)

Learning policies in simulation and transferring them to the real world has become a promising approach in dexterous manipulation. However, bridging the sim-to-real gap for each new task requires substantial human effort, such as careful reward engineering, hyperparameter tuning, and system identification. In this work, we present a system that leverages low-level skills to address these challenges for more complex tasks. Specifically, we introduce a hierarchical policy for in-hand object reorientation based on previously acquired rotation skills. This hierarchical policy learns to select which low-level skill to execute based on feedback from both the environment and the low-level skill policies themselves. Compared to learning from scratch, the hierarchical policy is more robust to out-of-distribution changes and transfers easily from simulation to real-world environments. Additionally, we propose a generalizable object pose estimator that uses proprioceptive information, low-level skill predictions, and control errors as inputs to estimate the object pose over time. We demonstrate that our system can reorient objects, including symmetrical and textureless ones, to a desired pose.

灵巧操作分层策略仿真到现实

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。