提出因果感知框架LoTbench,更真实评估多模态大模型的创造力。
A Causality-aware Paradigm for Evaluating Creativity of Multimodal Large Language Models
- 基于幽默创作游戏Oogiri构建评估平台,适配多模态模型输入输出结构。
- LoTbench量化模型创造力并可视化思维过程,发现多数模型创造力受限。
- 与人类认知理论更契合,适合研究创意生成机制的科研人员。
近年来,众多基准测试被用于评估大语言模型(LLMs)的逻辑推理能力,但评估其同样重要的创造力仍具挑战性,尤其在多模态场景中,因创造力具有主观性、多样性及数据稀缺性。本文聚焦于评估多模态大模型创造力的完整流程,重点探讨合适的评估平台与方法。首先,我们发现Oogiri游戏——一种依赖幽默、联想思维和产生意外回应的任务——非常适合评估创造力,其输入输出结构契合现代多模态大模型,并拥有丰富高质量的人类标注创意响应。其次,除了用Oogiri进行标准评估外,我们提出LoTbench:一个交互式、因果感知的评估框架,以解决传统评估中的信息泄露和可解释性不足等内在风险。该框架不仅更有效地量化大模型的创造力,还能可视化其背后的创造性思维过程。结果显示,大多数大模型表现出有限的创造力,但其与人类表现之间的差距并非不可逾越。此外,我们观察到洛特班奇(LoTbench)与多模态认知基准MMMU结果存在强相关性,而与传统创造力指标关联较弱,表明LoTbench更符合人类认知理论,强调认知是创造力早期阶段的关键基础,有助于连接不同概念。
原文摘要 · Abstract (English)
Recently, numerous benchmarks have been developed to evaluate the logical reasoning abilities of large language models (LLMs). However, assessing the equally important creative capabilities of LLMs is challenging due to the subjective, diverse, and data-scarce nature of creativity, especially in multimodal scenarios. In this paper, we consider the comprehensive pipeline for evaluating the creativity of multimodal LLMs, with a focus on suitable evaluation platforms and methodologies. First, we find the Oogiri game, a creativity-driven task requiring humor, associative thinking, and the ability to produce unexpected responses to text, images, or both. This game aligns well with the input-output structure of modern multimodal LLMs and benefits from a rich repository of high-quality, human-annotated creative responses, making it an ideal platform for studying LLM creativity. Next, beyond using the Oogiri game for standard evaluations like ranking and selection, we propose LoTbench, an interactive, causality-aware evaluation framework, to further address some intrinsic risks in standard evaluations, such as information leakage and limited interpretability. The proposed LoTbench not only quantifies LLM creativity more effectively but also visualizes the underlying creative thought processes. Our results show that while most LLMs exhibit constrained creativity, the performance gap between LLMs and humans is not insurmountable. Furthermore, we observe a strong correlation between results from the multimodal cognition benchmark MMMU and LoTbench, but only a weak connection with traditional creativity metrics. This suggests that LoTbench better aligns with human cognitive theories, highlighting cognition as a critical foundation in the early stages of creativity and enabling the bridging of diverse concepts. https://lotbench.github.io
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