arXiv:2501.17322cs.HCcs.CV2025-01被引 16

研究视野大小对视觉假体效果的影响,发现小视野高分辨率更利于识别。

Influence of field of view in visual prostheses design: Analysis with a VR system

  • 用虚拟现实模拟假体视觉,测试不同视野与分辨率下的物体搜索表现。
  • 视野扩大时准确率和反应时间下降,2.3个光点/度后性能提升放缓。
  • 适合关注假体设计优化的研究者,尤其关注视觉感知机制的团队。

视觉假体旨在为全盲患者恢复部分功能性视力。视网膜假体受限于低分辨率、有限视野和动态范围不足。理解这些参数对感知效果的影响,可指导假体研发。本研究通过虚拟现实系统,评估视野与空间分辨率对物体搜索与识别任务中准确率和响应时间的影响。24名正常视力参与者在室内场景中寻找并识别家具、家用电器等常见物品。实验采用基于全景图像的虚拟仿真系统,结合商用头戴式显示器实现沉浸式体验。使用公开图像数据集,且已开源虚拟现实软件以支持复现与扩展。结果表明,视野扩大导致准确率与响应时间下降;性能与角分辨率相关,但在低于2.3个光点/度时即出现边际效应。研究提示:视网膜假体设计应优先集中光点于小视野区域以提高角分辨率,即使牺牲整体视野。

原文摘要 · Abstract (English)

Visual prostheses are designed to restore partial functional vision in patients with total vision loss. Retinal visual prostheses provide limited capabilities as a result of low resolution, limited field of view and poor dynamic range. Understanding the influence of these parameters in the perception results can guide prostheses research and design. In this work, we evaluate the influence of field of view with respect to spatial resolution in visual prostheses, measuring the accuracy and response time in a search and recognition task. Twenty-four normally sighted participants were asked to find and recognize usual objects, such as furniture and home appliance in indoor room scenes. For the experiment, we use a new simulated prosthetic vision system that allows simple and effective experimentation. Our system uses a virtual-reality environment based on panoramic scenes. The simulator employs a head-mounted display which allows users to feel immersed in the scene by perceiving the entire scene all around. Our experiments use public image datasets and a commercial head-mounted display. We have also released the virtual-reality software for replicating and extending the experimentation. Results show that the accuracy and response time decrease when the field of view is increased. Furthermore, performance appears to be correlated with the angular resolution, but showing a diminishing return even with a resolution of less than 2.3 phosphenes per degree. Our results seem to indicate that, for the design of retinal prostheses, it is better to concentrate the phosphenes in a small area, to maximize the angular resolution, even if that implies sacrificing field of view.

视觉假体虚拟现实感知研究

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