用重采样理论证明经验回放能降方差,提升数据少时的训练效率
Variance Reduction via Resampling and Experience Replay
- 将经验回放建模为重采样$U$-统计量,给出严格方差缩减证明
- 在LSTD和PDE算法中显著提升稳定性,数据稀缺时效果更明显
- 适用于策略评估、核岭回归等任务,计算成本可从$O(n^3)$降至$O(n^2)$
经验回放是强化学习中的基础技术,通过将过往经验存入回放缓冲区并重复使用来提升学习稳定性。尽管其实践效果显著,但理论性质仍不清晰。本文提出一个理论框架,将经验回放建模为重采样的$U$-和$V$-统计量,提供严格的方差缩减保证。我们将该框架应用于基于最小二乘时序差分(LSTD)和基于偏微分方程(PDE)的无模型算法进行策略评估,结果表明在数据稀缺场景下显著提升了稳定性和效率。此外,该框架还扩展至核岭回归,证明基于经验回放的方法可将传统$O(n^3)$的时间复杂度降低至$O(n^2)$,同时减少方差。大量数值实验验证了理论结论,展示了经验回放在多种机器学习任务中的广泛适用性与有效性。
原文摘要 · Abstract (English)
Experience replay is a foundational technique in reinforcement learning that enhances learning stability by storing past experiences in a replay buffer and reusing them during training. Despite its practical success, its theoretical properties remain underexplored. In this paper, we present a theoretical framework that models experience replay using resampled $U$- and $V$-statistics, providing rigorous variance reduction guarantees. We apply this framework to policy evaluation tasks using the Least-Squares Temporal Difference (LSTD) algorithm and a Partial Differential Equation (PDE)-based model-free algorithm, demonstrating significant improvements in stability and efficiency, particularly in data-scarce scenarios. Beyond policy evaluation, we extend the framework to kernel ridge regression, showing that the experience replay-based method reduces the computational cost from the traditional $O(n^3)$ in time to as low as $O(n^2)$ in time while simultaneously reducing variance. Extensive numerical experiments validate our theoretical findings, demonstrating the broad applicability and effectiveness of experience replay in diverse machine learning tasks.
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