用3D人脸控制光照表情,让人脸编辑更一致可控。
Towards Consistent and Controllable Image Synthesis for Face Editing
- 结合SD模型与粗略3D人脸,解耦控制背景、姿态、表情和光照。
- 身份特征迁移保持高一致性,生成图像在身份保留上优于现有方法。
- 适合虚拟形象、数字人合成等需要精准控制人脸属性的场景。
人脸编辑技术对虚拟角色、数字人合成和身份保留至关重要。传统方法基于GAN,近年转向扩散模型以提升图像重建效果。但扩散模型在控制特定属性及保持未编辑属性(如身份)一致性方面仍存挑战。为此,我们提出RigFace:利用预训练的Stable-Diffusion(SD)模型与粗略3D人脸模型,实现对肖像照的光照、表情和头部姿态的精确控制。该方法通过三个模块达成目标:1)空间属性编码器,提供背景、姿态、表情和光照的解耦条件;2)高一致性身份融合(FaceFusion)机制,将身份特征从身份编码器传递至去噪UNet;3)属性驱动器,将条件注入去噪过程。实验表明,本方法在身份保留和逼真度方面达到或超越现有模型性能。
原文摘要 · Abstract (English)
Face editing methods, essential for tasks like virtual avatars, digital human synthesis and identity preservation, have traditionally been built upon GAN-based techniques, while recent focus has shifted to diffusion-based models due to their success in image reconstruction. However, diffusion models still face challenges in controlling specific attributes and preserving the consistency of other unchanged attributes especially the identity characteristics. To address these issues and facilitate more convenient editing of face images, we propose a novel approach that leverages the power of Stable-Diffusion (SD) models and crude 3D face models to control the lighting, facial expression and head pose of a portrait photo. We observe that this task essentially involves the combinations of target background, identity and face attributes aimed to edit. We strive to sufficiently disentangle the control of these factors to enable consistency of face editing. Specifically, our method, coined as RigFace, contains: 1) A Spatial Attribute Encoder that provides presise and decoupled conditions of background, pose, expression and lighting; 2) A high-consistency FaceFusion method that transfers identity features from the Identity Encoder to the denoising UNet of a pre-trained SD model; 3) An Attribute Rigger that injects those conditions into the denoising UNet. Our model achieves comparable or even superior performance in both identity preservation and photorealism compared to existing face editing models.
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