arXiv:2502.09587cs.LGcs.RO2025-02中稿 · AAAI被引 2

提出滚动扩散模型,让交通模拟更实时且高效。

Rolling Ahead Diffusion for Traffic Scene Simulation

论文配图:Rolling Ahead Diffusion for Traffic Scene Simulation
图 1 · 摘自论文原文
  • 结合扩散与自回归思想,每步预测下一步及部分未来帧
  • 相比传统方法快3倍以上,仍保持良好反应性
  • 适合需要实时交互的自动驾驶仿真场景

真实驾驶模拟要求非玩家角色(NPC)不仅模仿自然驾驶行为,还需对其他代理的行为做出反应。现有基于扩散模型的场景生成方法虽能生成多样且真实的交通场景,但当代理轨迹偏离预期时无法响应。例如,主车由固定路径规划器控制时,系统难以动态调整。为实现反应式生成,需在每个时间步基于新观测重新生成完整未来,类似模型预测控制(MPC),但计算成本高。另一种方案是使用自回归模型仅预测下一步,速度更快但缺乏长期规划能力。本文提出一种滚动扩散模型,在每一步同时预测下一步动作和部分噪声化的后续步骤,兼顾反应性与效率。实验表明,该方法比基于扩散的自回归模型快3倍以上,且在保持可接受反应性的同时显著降低计算开销。

原文摘要 · Abstract (English)

Realistic driving simulation requires that NPCs not only mimic natural driving behaviors but also react to the behavior of other simulated agents. Recent developments in diffusion-based scenario generation focus on creating diverse and realistic traffic scenarios by jointly modelling the motion of all the agents in the scene. However, these traffic scenarios do not react when the motion of agents deviates from their modelled trajectories. For example, the ego-agent can be controlled by a stand along motion planner. To produce reactive scenarios with joint scenario models, the model must regenerate the scenario at each timestep based on new observations in a Model Predictive Control (MPC) fashion. Although reactive, this method is time-consuming, as one complete possible future for all NPCs is generated per simulation step. Alternatively, one can utilize an autoregressive model (AR) to predict only the immediate next-step future for all NPCs. Although faster, this method lacks the capability for advanced planning. We present a rolling diffusion based traffic scene generation model which mixes the benefits of both methods by predicting the next step future and simultaneously predicting partially noised further future steps at the same time. We show that such model is efficient compared to diffusion model based AR, achieving a beneficial compromise between reactivity and computational efficiency.

交通模拟扩散模型实时生成

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