无需3D辐射场,用几何感知生成模型实现少视角多视图场景补全。
Geometry-Aware Diffusion Models for Multiview Scene Inpainting
- 在可学习空间融合跨视角信息,避免模糊结果。
- 仅需少量视角即可完成高质量3D场景补全,优于现有方法。
- 适用于稀疏视角场景,适合真实拍摄数据补全任务。
本文研究3D场景补全问题,即对从不同视角拍摄的图像集中的部分区域进行掩码后生成合理补全。核心挑战是保持多视图间的几何一致性。现有方法通常结合生成模型与3D辐射场,利用密集视角信息融合,但常因跨视图信息不一致导致图像模糊。为解决此问题,我们摒弃显式或隐式辐射场,转而在可学习空间中融合跨视角信息。提出一种几何感知的条件生成模型,利用参考几何与外观线索实现多视图一致的补全。相比以往方法,本方案能有效处理少视角(few-view)场景补全,而此前方法依赖大量图像进行3D建模。我们在SPIn-NeRF和NeRFiller两个数据集上评估,前者为窄基线,后者为宽基线,均取得当前最优3D补全性能,并在少视角设置下显著优于已有方法。
原文摘要 · Abstract (English)
In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured from different viewpoints, are masked out. The main challenge lies in generating plausible image completions that are geometrically consistent across views. Most recent work addresses this challenge by combining generative models with a 3D radiance field to fuse information across a relatively dense set of viewpoints. However, a major drawback of these methods is that they often produce blurry images due to the fusion of inconsistent cross-view images. To avoid blurry inpaintings, we eschew the use of an explicit or implicit radiance field altogether and instead fuse cross-view information in a learned space. In particular, we introduce a geometry-aware conditional generative model, capable of multi-view consistent inpainting using reference-based geometric and appearance cues. A key advantage of our approach over existing methods is its unique ability to inpaint masked scenes with a limited number of views (i.e., few-view inpainting), whereas previous methods require relatively large image sets for their 3D model fitting step. Empirically, we evaluate and compare our scene-centric inpainting method on two datasets, SPIn-NeRF and NeRFiller, which contain images captured at narrow and wide baselines, respectively, and achieve state-of-the-art 3D inpainting performance on both. Additionally, we demonstrate the efficacy of our approach in the few-view setting compared to prior methods.
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