用高斯点云实现可操控的手术器械逼真三维重建
Instrument-Splatting: Controllable Photorealistic Reconstruction of Surgical Instruments Using Gaussian Splatting
- 基于3D高斯点云与几何预训练,实现器械结构精准建模
- 通过运动学控制与语义高斯追踪,达成逐帧姿态精确估计
- 适用于真实手术视频转仿真,适合医疗AI训练场景
随着手术人工智能与自主化快速发展,真实到仿真(Real2Sim)转换日益重要。本文提出一种新方法 Instrument-Splatting,利用3D高斯点云从单目手术视频中实现完全可控的手术器械三维重建。为兼顾视觉保真度与可操控性,引入几何预训练将高斯点云绑定至部件网格,并定义前向运动学以灵活控制高斯分布。针对无标记视频,设计一种基于语义嵌入高斯的姿势追踪方法,采用渲染-对比机制鲁棒地优化每帧器械姿态与关节状态,使高斯模型能准确学习纹理并实现逼真渲染。在2个公开手术视频及4个离体组织和绿幕采集视频上验证了方法的有效性与优越性。
原文摘要 · Abstract (English)
Real2Sim is becoming increasingly important with the rapid development of surgical artificial intelligence (AI) and autonomy. In this work, we propose a novel Real2Sim methodology, Instrument-Splatting, that leverages 3D Gaussian Splatting to provide fully controllable 3D reconstruction of surgical instruments from monocular surgical videos. To maintain both high visual fidelity and manipulability, we introduce a geometry pre-training to bind Gaussian point clouds on part mesh with accurate geometric priors and define a forward kinematics to control the Gaussians as flexible as real instruments. Afterward, to handle unposed videos, we design a novel instrument pose tracking method leveraging semantics-embedded Gaussians to robustly refine per-frame instrument poses and joint states in a render-and-compare manner, which allows our instrument Gaussian to accurately learn textures and reach photorealistic rendering. We validated our method on 2 publicly released surgical videos and 4 videos collected on ex vivo tissues and green screens. Quantitative and qualitative evaluations demonstrate the effectiveness and superiority of the proposed method.
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