arXiv:2503.08071cs.ROcs.CV2025-03SIGGRAPH被引 18

首个实现公里级室外单目SLAM的高斯点云系统,突破传统局限。

GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats

  • 分层稀疏体素地图结合神经网络解码多尺度高斯点
  • 在KITTI等数据集上实现厘米级定位与真实感渲染
  • 适合长期户外导航与大规模场景建模任务

仅使用单目RGB输入,在大规模无界室外环境中进行追踪与建图对现有SLAM系统构成重大挑战。传统神经辐射场(NeRF)和3D高斯溅射(3DGS)SLAM方法通常局限于小范围封闭室内环境。为此,我们提出GigaSLAM,首个基于RGB NeRF/3DGS的千米级室外SLAM框架,已在KITTI、KITTI 360、4 Seasons和A2D2数据集上验证。该方法采用分层稀疏体素地图表示,通过神经网络在多层级细节上解码高斯点,实现高效可扩展建图与高保真视角渲染。前端追踪使用度量深度模型结合对极几何与PnP算法精确估计位姿,并引入基于词袋的回环检测机制以维持长轨迹鲁棒对齐。结果表明,GigaSLAM在城市室外基准上实现了高精度追踪与视觉逼真渲染,为大规模长期场景提供稳健解决方案,显著拓展了高斯溅射SLAM在无界室外环境中的应用边界。

原文摘要 · Abstract (English)

Tracking and mapping in large-scale, unbounded outdoor environments using only monocular RGB input presents substantial challenges for existing SLAM systems. Traditional Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) SLAM methods are typically limited to small, bounded indoor settings. To overcome these challenges, we introduce GigaSLAM, the first RGB NeRF / 3DGS-based SLAM framework for kilometer-scale outdoor environments, as demonstrated on the KITTI, KITTI 360, 4 Seasons and A2D2 datasets. Our approach employs a hierarchical sparse voxel map representation, where Gaussians are decoded by neural networks at multiple levels of detail. This design enables efficient, scalable mapping and high-fidelity viewpoint rendering across expansive, unbounded scenes. For front-end tracking, GigaSLAM utilizes a metric depth model combined with epipolar geometry and PnP algorithms to accurately estimate poses, while incorporating a Bag-of-Words-based loop closure mechanism to maintain robust alignment over long trajectories. Consequently, GigaSLAM delivers high-precision tracking and visually faithful rendering on urban outdoor benchmarks, establishing a robust SLAM solution for large-scale, long-term scenarios, and significantly extending the applicability of Gaussian Splatting SLAM systems to unbounded outdoor environments. GitHub: https://github.com/DengKaiCQ/GigaSLAM.

SLAM高斯溅射单目建图大场景

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