用64个潜在向量高效压缩3D形状,提升生成速度与质量。
Representing 3D Shapes With 64 Latent Vectors for 3D Diffusion Models
- 分两阶段编码:先压缩点云为紧凑向量,再用三平面解码提升效率。
- 相比基线实现16倍压缩,生成速度提升20.8倍,质量无损。
- 自适应剪枝机制,仅在复杂区域计算,节省资源适合部署。
通过变分自编码器(VAE)构建压缩潜在空间是实现高效3D扩散模型的关键。本文提出COD-VAE,将3D形状编码为一组紧凑的1维潜在向量,同时保持高质量重建。COD-VAE采用两阶段自编码架构:首先,编码器块通过中间点块逐步压缩点云为紧凑潜在向量;其次,基于三平面的解码器从潜在向量重构密集三平面,而非直接解码神经场,显著降低神经场解码的计算开销。最后,提出不确定性引导的令牌剪枝策略,通过跳过简单区域的计算,自适应分配资源以提升解码效率。实验表明,COD-VAE相比基线实现16倍压缩,生成速度提升20.8倍,且质量未下降。结果说明,大量潜在向量并非高质量重建的必要条件。代码已开源:https://github.com/join16/COD-VAE。
原文摘要 · Abstract (English)
Constructing a compressed latent space through a variational autoencoder (VAE) is the key for efficient 3D diffusion models. This paper introduces COD-VAE that encodes 3D shapes into a COmpact set of 1D latent vectors without sacrificing quality. COD-VAE introduces a two-stage autoencoder scheme to improve compression and decoding efficiency. First, our encoder block progressively compresses point clouds into compact latent vectors via intermediate point patches. Second, our triplane-based decoder reconstructs dense triplanes from latent vectors instead of directly decoding neural fields, significantly reducing computational overhead of neural fields decoding. Finally, we propose uncertainty-guided token pruning, which allocates resources adaptively by skipping computations in simpler regions and improves the decoder efficiency. Experimental results demonstrate that COD-VAE achieves 16x compression compared to the baseline while maintaining quality. This enables 20.8x speedup in generation, highlighting that a large number of latent vectors is not a prerequisite for high-quality reconstruction and generation. The code is available at https://github.com/join16/COD-VAE.
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