arXiv:2503.09053cs.SDeess.AS2025-03

用老式电脑和模拟合成器打造低成本音乐创作系统

Control Surfaces: Using the Commodore 64 and Analog Synthesizer to Expand Musical Boundaries

  • 以经典康懋达64电脑搭配模块化模拟硬件构建混合系统
  • 实现低成本、易上手且富有音乐表现力的实时演奏环境
  • 适合音乐人、教育者及电子音乐历史研究者探索早期实验音乐

模拟-数字混合电子音乐系统曾因技术限制而存在,随着微处理器性能提升,计算机逐渐能同时处理计算与声音生成任务,此类系统遂被边缘化。尽管使用时间短暂且普及度低,其潜力尚未充分挖掘。何塞·维森特·阿苏尔的工作展示了提升这类系统可及性的可能,但未获机构支持。本文借鉴其理念,采用康懋达64电脑(或开源模拟器)与模拟模块化硬件,设计一种兼具可访问性、低成本、易用性、教育价值与音乐丰富性的创作系统。

原文摘要 · Abstract (English)

Analog-digital hybrid electronic music systems once existed out of necessity in order to facilitate a flexible work environment for the creation of live computer music. As computational power increased with the development of faster microprocessors, the need for digital functionality with analog sound production decreased, with the computer becoming more capable of handling both tasks. Given the exclusivity of these systems and the relatively short time they were in use, the possibilities of such systems were hardly explored. The work of José Vicente Asuar best demonstrated a push for accessibility of such systems, but he never received the support of any institution in order to bring his machine widespread attention. Modeled after his approach, using a Commodore 64 (or freely available OS emulator) and analog modular hardware, this paper aims to fashion a system that is accessible, affordable, easy to use, educational, and musically rich in nature.

电子音乐复古硬件交互系统

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