arXiv:2503.14830cs.CV2025-03CVPR被引 34

用扩散模型先验提升稀疏视角下的3D场景重建质量

Decompositional Neural Scene Reconstruction with Generative Diffusion Prior

  • 基于得分蒸馏采样动态优化物体神经表示
  • 10视角下效果超越其他方法在100视角的表现
  • 支持文本驱动的几何与外观编辑,适合影视特效应用

三维场景的分解式重建(完整形状与细节纹理)对下游应用极具价值,但稀疏视角输入下仍具挑战。现有方法依赖语义或几何正则化,但在欠约束区域表现退化,难以恢复遮挡区域。本文提出DP-Recon,利用得分蒸馏采样(SDS)作为扩散先验,优化新视角下各物体的神经表示,补充缺失信息。为避免重建与生成指导间的冲突,引入可见性引导策略,动态调整像素级SDS损失权重。实验表明,在Replica和ScanNet++数据集上,该方法显著优于当前最优(SOTA)方法。尤其在仅10个视角条件下,重建质量超过基线在100视角下的表现。此外,可通过SDS优化实现无缝文本编辑,生成带详细UV图的分解物体网格,支持照片级视觉特效编辑。

原文摘要 · Abstract (English)

Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches incorporate semantic or geometric regularization to address this issue, but they suffer significant degradation in underconstrained areas and fail to recover occluded regions. We argue that the key to solving this problem lies in supplementing missing information for these areas. To this end, we propose DP-Recon, which employs diffusion priors in the form of Score Distillation Sampling (SDS) to optimize the neural representation of each individual object under novel views. This provides additional information for the underconstrained areas, but directly incorporating diffusion prior raises potential conflicts between the reconstruction and generative guidance. Therefore, we further introduce a visibility-guided approach to dynamically adjust the per-pixel SDS loss weights. Together these components enhance both geometry and appearance recovery while remaining faithful to input images. Extensive experiments across Replica and ScanNet++ demonstrate that our method significantly outperforms SOTA methods. Notably, it achieves better object reconstruction under 10 views than the baselines under 100 views. Our method enables seamless text-based editing for geometry and appearance through SDS optimization and produces decomposed object meshes with detailed UV maps that support photorealistic Visual effects (VFX) editing. The project page is available at https://dp-recon.github.io/.

3D重建扩散模型场景分解VFX编辑

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