用视差深度先验提升稀疏视角下的3D高斯点云重建质量
NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting
- 将视差几何约束直接嵌入3D高斯点云初始化,避免复杂正则化
- 在稀疏视角下显著提升深度精度与渲染质量,优于现有方法
- 适合低资源场景的高质量三维重建,尤其适用于少视角数据
神经辐射场(NeRF)和3D高斯喷溅(3DGS)通过密集相机视角图像实现了逼真的新视角合成。然而,在少样本情况下因监督不足而表现不佳。本文提出NexusGS,一种基于3DGS的方法,通过直接将深度信息嵌入点云,无需依赖复杂的手动正则化,增强稀疏视角下的新视角合成能力。利用3DGS固有的对极几何,提出一种新颖的点云稀释策略:以密集点云初始化3DGS,减少点位随机性,同时防止过平滑和过拟合。NexusGS包含三个关键步骤:对极深度关联、流动鲁棒深度融合、流动过滤深度修剪。这些步骤结合光流与相机位姿计算精确深度图,缓解光流误差问题。通过引入对极深度先验,NexusGS确保点云覆盖密度可靠,支持稀疏视角下稳定的3DGS训练。实验表明,该方法显著提升深度精度与渲染质量,超越现有最优方法。此外,验证生成点云可大幅提升其他方法性能。
原文摘要 · Abstract (English)
Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) have noticeably advanced photo-realistic novel view synthesis using images from densely spaced camera viewpoints. However, these methods struggle in few-shot scenarios due to limited supervision. In this paper, we present NexusGS, a 3DGS-based approach that enhances novel view synthesis from sparse-view images by directly embedding depth information into point clouds, without relying on complex manual regularizations. Exploiting the inherent epipolar geometry of 3DGS, our method introduces a novel point cloud densification strategy that initializes 3DGS with a dense point cloud, reducing randomness in point placement while preventing over-smoothing and overfitting. Specifically, NexusGS comprises three key steps: Epipolar Depth Nexus, Flow-Resilient Depth Blending, and Flow-Filtered Depth Pruning. These steps leverage optical flow and camera poses to compute accurate depth maps, while mitigating the inaccuracies often associated with optical flow. By incorporating epipolar depth priors, NexusGS ensures reliable dense point cloud coverage and supports stable 3DGS training under sparse-view conditions. Experiments demonstrate that NexusGS significantly enhances depth accuracy and rendering quality, surpassing state-of-the-art methods by a considerable margin. Furthermore, we validate the superiority of our generated point clouds by substantially boosting the performance of competing methods. Project page: https://usmizuki.github.io/NexusGS/.
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