arXiv:2503.19136cs.GRcs.CV2025-03ICML被引 5

用几何高斯过程实现单次求解的随机表面重建,提升效率与灵活性。

Stochastic Poisson Surface Reconstruction with One Solve using Geometric Gaussian Processes

  • 将插值与表面重建合并为单阶段,仅需一次线性求解
  • 支持局部空间查询,无需依赖特定网格或体积网格
  • 适用于概率碰撞检测、按射线规划等场景,无需近似核矩阵逆

泊松表面重建是基于有向点云重构表面的常用算法。为应对部分信息可用或分步扫描的应用场景,近期研究通过高斯过程模型引入不确定性。现有方法需先进行高斯过程插值,再全局求解一组体积偏微分方程,形成计算开销较大的两阶段流程。本文应用几何高斯过程最新技术,将插值与表面重建融合为单一阶段,每样本仅需一次线性求解。重建表面可局部空间查询,无需依赖问题相关的体积网格或格网。该能力支持在兴趣区域进行概率碰撞检测、无需评估射线路径外点的光线投射,以及基于每条射线的下一视角规划。同时,无需在中间计算中将核矩阵逆近似为对角矩阵。实验表明,本方法提供了更清晰、更严谨且更灵活的随机表面重建流程。

原文摘要 · Abstract (English)

Poisson Surface Reconstruction is a widely-used algorithm for reconstructing a surface from an oriented point cloud. To facilitate applications where only partial surface information is available, or scanning is performed sequentially, a recent line of work proposes to incorporate uncertainty into the reconstructed surface via Gaussian process models. The resulting algorithms first perform Gaussian process interpolation, then solve a set of volumetric partial differential equations globally in space, resulting in a computationally expensive two-stage procedure. In this work, we apply recently-developed techniques from geometric Gaussian processes to combine interpolation and surface reconstruction into a single stage, requiring only one linear solve per sample. The resulting reconstructed surface samples can be queried locally in space, without the use of problem-dependent volumetric meshes or grids. These capabilities enable one to (a) perform probabilistic collision detection locally around the region of interest, (b) perform ray casting without evaluating points not on the ray's trajectory, and (c) perform next-view planning on a per-ray basis. They also do not requiring one to approximate kernel matrix inverses with diagonal matrices as part of intermediate computations, unlike prior methods. Results show that our approach provides a cleaner, more-principled, and more-flexible stochastic surface reconstruction pipeline.

表面重建高斯过程几何学习概率建模

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