为增强现实设计可穿戴热反馈设备,提升虚拟温度沉浸感。
Immersive and Wearable Thermal Rendering for Augmented Reality
- 通过间接反馈与热穿透技术,保持手指灵活性和真实触感。
- 动态热渲染显著提升沉浸感与真实感,优于静态刺激。
- 适合需要自然交互的AR应用,如工业培训与远程协作。
我们提出了一种基于手掌的热反馈原型,解决增强现实(AR)中虚拟物体交互的热感知挑战。与虚拟现实系统不同,AR热反馈需兼顾操作灵巧性、真实温度感知,并在不阻碍物理交互的前提下提供一致的虚拟温度体验。本研究提出三项专为AR设计的原则:间接反馈以保留指尖灵敏度、主动热穿透以感知并呈现接触表面的真实温度、以及在手掌上实现空间与时间变化的热渲染。通过人体实验评估了感知敏感度、间接反馈效果、主动热穿透能力、空间模式识别及动态热渲染对交互的影响。结果表明,尽管间接反馈在指尖视觉接触时略微降低真实感,但未影响沉浸感与舒适度;主动热穿透能有效区分真实与虚拟表面的温差;而时空动态热渲染相比静态刺激显著提升了沉浸感与真实感。这些发现验证了所提设计原则在AR热触觉中的可行性,并明确了高精度真实感与广泛沉浸感之间的权衡关系。
原文摘要 · Abstract (English)
We present a proof-of-concept palm-mounted thermal feedback prototype addressing thermal rendering challenges specific to augmented reality (AR), where users must interact with both real and virtual objects in their physical workspace. In contrast to thermal feedback systems developed for virtual reality, AR thermal feedback must preserve manual dexterity, maintain access to real-world thermal cues, and provide coherent virtual temperature sensations without obstructing natural object interaction. We propose three AR-specific design considerations, which our prototype implements: indirect feedback to preserve fingertip dexterity, active thermal passthrough to sense and render the temperature of contacted physical surfaces, and spatially and temporally varying thermal rendering across the palm. Human-subject experiments evaluated perceptual sensitivity, indirect feedback, active thermal passthrough, spatial pattern recognition, and moving thermal rendering during AR interaction. Results showed that although indirect feedback reduced perceived realism during visual contact at the fingertips, it did not reduce immersion or comfort; active thermal passthrough supported temperature discrimination between real and rendered surfaces; and spatiotemporal rendering significantly improved immersion and realism compared with static thermal stimulation. These findings suggest that our design considerations are viable design strategies for AR thermal haptics, while also clarifying tradeoffs for applications that require precise realism versus broader immersive thermal experience.
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