从一张图生成可交互的物理真实3D世界
PhysGen3D: Crafting a Miniature Interactive World from a Single Image
- 结合图像理解与物理仿真,还原物体3D形态与属性
- 支持用户设定速度、材质等初始条件,生成符合物理规律的视频
- 适合需要精细控制动态场景生成的研究与创作
从单张图像生成具有物理合理性的未来情景,需要对世界动态有深入理解。为此,我们提出PhysGen3D,一种将单张图像转化为无遮挡、以相机为中心、可交互的3D场景的新框架。通过融合先进的基于图像的几何与语义理解,以及基于物理的仿真,PhysGen3D从静态图像构建出可交互的3D世界,使用户能够根据输入“想象”并模拟未来场景。其核心在于估计物体的3D形状、位姿、物理属性和光照特性,从而捕捉驱动真实物体交互的关键物理特征。该框架允许用户指定精确的初始条件,如物体速度或材料属性,以增强对生成视频结果的控制。我们在封闭源代码的前沿图像到视频模型(包括Pika、Kling和Gen-3)上评估了PhysGen3D的表现,结果显示其能生成具备真实物理特性的视频,并提供更高的灵活性与细粒度控制。实验表明,PhysGen3D在照片级真实感、物理合理性与用户驱动交互性之间达到了独特平衡,为从图像生成动态、物理基础的视频开辟了新路径。
原文摘要 · Abstract (English)
Envisioning physically plausible outcomes from a single image requires a deep understanding of the world's dynamics. To address this, we introduce PhysGen3D, a novel framework that transforms a single image into an amodal, camera-centric, interactive 3D scene. By combining advanced image-based geometric and semantic understanding with physics-based simulation, PhysGen3D creates an interactive 3D world from a static image, enabling us to "imagine" and simulate future scenarios based on user input. At its core, PhysGen3D estimates 3D shapes, poses, physical and lighting properties of objects, thereby capturing essential physical attributes that drive realistic object interactions. This framework allows users to specify precise initial conditions, such as object speed or material properties, for enhanced control over generated video outcomes. We evaluate PhysGen3D's performance against closed-source state-of-the-art (SOTA) image-to-video models, including Pika, Kling, and Gen-3, showing PhysGen3D's capacity to generate videos with realistic physics while offering greater flexibility and fine-grained control. Our results show that PhysGen3D achieves a unique balance of photorealism, physical plausibility, and user-driven interactivity, opening new possibilities for generating dynamic, physics-grounded video from an image.
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