arXiv:2504.06210cs.CV2025-04CVPR被引 25

用分层运动结构提升单目动态3D重建质量

HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representation

  • 分层树结构建模粗细运动,增强时序一致性
  • 共享运动基底实现高效建模,提升重建精度
  • 采用更可靠的感知指标评估重建效果

我们提出分层运动表示(HiMoR),一种新型的3D高斯原语变形表示方法,可在单目条件下实现高质量动态3D重建。其核心思想是日常场景中的运动可分解为粗粒度基础运动和精细细节运动。通过树状结构,浅层节点建模全局平滑运动,深层节点捕捉局部细节运动。同时,模型使用少量共享运动基底表示不同节点组的运动,符合运动通常平滑简单的假设。该设计使高斯具有更结构化的变形能力,充分挖掘时间关系以应对单目动态3D重建挑战。我们还提出采用更可靠的感知度量作为替代评价指标,因为像素级指标在评估单目动态3D重建时可能失真。大量实验表明,本方法在复杂运动的单目视频上实现了优异的新视角合成效果。

原文摘要 · Abstract (English)

We present Hierarchical Motion Representation (HiMoR), a novel deformation representation for 3D Gaussian primitives capable of achieving high-quality monocular dynamic 3D reconstruction. The insight behind HiMoR is that motions in everyday scenes can be decomposed into coarser motions that serve as the foundation for finer details. Using a tree structure, HiMoR's nodes represent different levels of motion detail, with shallower nodes modeling coarse motion for temporal smoothness and deeper nodes capturing finer motion. Additionally, our model uses a few shared motion bases to represent motions of different sets of nodes, aligning with the assumption that motion tends to be smooth and simple. This motion representation design provides Gaussians with a more structured deformation, maximizing the use of temporal relationships to tackle the challenging task of monocular dynamic 3D reconstruction. We also propose using a more reliable perceptual metric as an alternative, given that pixel-level metrics for evaluating monocular dynamic 3D reconstruction can sometimes fail to accurately reflect the true quality of reconstruction. Extensive experiments demonstrate our method's efficacy in achieving superior novel view synthesis from challenging monocular videos with complex motions.

3D重建单目重建运动建模高斯表示

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