基于全身姿态估计,实现第一人称视角下手部运动的3D轨迹预测。
The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimation
- 用扩散Transformer模型融合全身姿态,预测双手在视场内外的3D动作
- 在Ego-Exo4D数据集上,轨迹误差降低3.4cm,姿态误差降低5.1cm
- 适合需要理解人类意图的AR/VR交互与智能助手应用
从第一人称视角预测手部运动与姿态对理解人类意图至关重要。现有方法仅关注可见手部的位置预测,忽略关节结构信息,且无法处理手部离开视野的情况。本文提出EgoH4——一种基于扩散的Transformer架构,通过输入观测序列与相机位姿,预测佩戴者双手在视场内与外的3D轨迹与姿态。该方法利用全身姿态信息为手部运动提供约束,同时设计可见性预测器与3D到2D投影损失以优化可见区域的重建。在包含身体与手部标注的Ego-Exo4D数据集上,使用156,000条序列训练,34,000条序列评估,相较基线模型在手部轨迹预测的ADE上提升3.4cm,手部姿态预测的MPJPE上提升5.1cm。
原文摘要 · Abstract (English)
Forecasting hand motion and pose from an egocentric perspective is essential for understanding human intention. However, existing methods focus solely on predicting positions without considering articulation, and only when the hands are visible in the field of view. This limitation overlooks the fact that approximate hand positions can still be inferred even when they are outside the camera's view. In this paper, we propose a method to forecast the 3D trajectories and poses of both hands from an egocentric video, both in and out of the field of view. We propose a diffusion-based transformer architecture for Egocentric Hand Forecasting, EgoH4, which takes as input the observation sequence and camera poses, then predicts future 3D motion and poses for both hands of the camera wearer. We leverage full-body pose information, allowing other joints to provide constraints on hand motion. We denoise the hand and body joints along with a visibility predictor for hand joints and a 3D-to-2D reprojection loss that minimizes the error when hands are in-view. We evaluate EgoH4 on the Ego-Exo4D dataset, combining subsets with body and hand annotations. We train on 156K sequences and evaluate on 34K sequences, respectively. EgoH4 improves the performance by 3.4cm and 5.1cm over the baseline in terms of ADE for hand trajectory forecasting and MPJPE for hand pose forecasting. Project page: https://masashi-hatano.github.io/EgoH4/
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