打乱图像块让模型专注纹理,提升水泥打印质检准确率
Patch and Shuffle: A Preprocessing Technique for Texture Classification in Autonomous Cementitious Fabrication
- 将图像切块后打乱顺序,消除语义干扰
- 在水泥图像上达到90.64%准确率,远超基线72.46%
- 适合需要关注低层纹理而非语义的视觉任务
自主制造系统正重塑建筑与制造,但仍易出现打印错误。纹理分类是计算机视觉实现水泥制造过程实时监控与调整的关键。传统方法依赖全局图像特征,易偏向语义内容而忽视底层纹理。本文提出一种名为“块打乱”(Patch and Shuffle)的新预处理技术:将输入图像分割为小块,随机打乱并重构为杂乱图像,从而移除语义上下文,迫使分类器仅依赖局部纹理特征。我们在基于ResNet-18架构的挤出水泥图像数据集上评估该方法,与标准流程对比,其他条件保持一致。结果表明性能显著提升:打乱模型测试准确率达90.64%,基线仅为72.46%。研究说明破坏全局结构有助于提升纹理分类任务表现。该方法对低层特征更重要的视觉任务具有推广价值,可应用于制造监控、医学影像等领域。
原文摘要 · Abstract (English)
Autonomous fabrication systems are transforming construction and manufacturing, yet they remain vulnerable to print errors. Texture classification is a key component of computer vision systems that enable real-time monitoring and adjustment during cementitious fabrication. Traditional classification methods often rely on global image features, which can bias the model toward semantic content rather than low-level textures. In this paper, we introduce a novel preprocessing technique called "patch and shuffle," which segments input images into smaller patches, shuffles them, and reconstructs a jumbled image before classification. This transformation removes semantic context, forcing the classifier to rely on local texture features. We evaluate this approach on a dataset of extruded cement images, using a ResNet-18-based architecture. Our experiments compare the patch and shuffle method to a standard pipeline, holding all other factors constant. Results show a significant improvement in accuracy: the patch and shuffle model achieved 90.64% test accuracy versus 72.46% for the baseline. These findings suggest that disrupting global structure enhances performance in texture-based classification tasks. This method has implications for broader vision tasks where low-level features matter more than high-level semantics. The technique may improve classification in applications ranging from fabrication monitoring to medical imaging.
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