用少量数据训练出可跨系统通用的高精度摩擦模型。
Learning Transferable Friction Models and LuGre Identification Via Physics-Informed Neural Networks
- 结合物理规律与神经网络,用小样本数据学习复杂摩擦特性。
- 在非线性欠驱动系统上,模型精度远超传统模拟器中的简化模型。
- 训练好的模型可直接迁移至未训练过的系统,适合复杂机器人任务。
准确建模机器人中的摩擦仍是核心挑战,因为如MuJoCo和PyBullet等机器人模拟器为平衡计算效率与精度,常采用简化的摩擦模型或启发式方法,这些简化可能导致仿真与实际性能显著差异。本文提出一种基于物理约束的摩擦估计框架,将成熟摩擦模型与可学习组件结合,仅需少量通用测量数据即可实现。该方法在保持物理一致性的同时,具备捕捉复杂摩擦现象的灵活性。我们在一个欠驱动且非线性的系统上验证,仅用小规模、含噪声的数据训练后,所学摩擦模型能以显著更高保真度重现动态摩擦特性,优于当前机器人模拟器中常用的简化模型。更重要的是,该方法使学习到的模型具备跨系统迁移能力,为复杂欠驱动任务的摩擦建模提供了可扩展、可解释的高精度路径。
原文摘要 · Abstract (English)
Accurately modeling friction in robotics remains a core challenge, as robotics simulators like MuJoCo and PyBullet use simplified friction models or heuristics to balance computational efficiency with accuracy, where these simplifications and approximations can lead to substantial differences between simulated and physical performance. In this paper, we present a physics-informed friction estimation framework that enables the integration of well-established friction models with learnable components, requiring only minimal, generic measurement data. Our approach enforces physical consistency yet retains the flexibility to capture complex friction phenomena. We demonstrate, on an underactuated and nonlinear system, that the learned friction models, trained solely on small and noisy datasets, accurately reproduce dynamic friction properties with significantly higher fidelity than the simplified models commonly used in robotics simulators. Crucially, we show that our approach enables the learned models to be transferable to systems they are not trained on. This ability to generalize across multiple systems streamlines friction modeling for complex, underactuated tasks, offering a scalable and interpretable path toward improving friction model accuracy in robotics and control.
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