arXiv:2504.18233cs.CV2025-04

用多视角生成深度监督信号,提升水下单目深度估计精度。

Dense Geometry Supervision for Underwater Depth Estimation

  • 通过多视角深度估计构建低成本水下数据集
  • 融合纹理与深度信息,提升水下场景建模能力
  • 在FLSea数据集上显著改善模型性能,适合水下视觉应用

单目深度估计领域持续发展,但针对水下场景的研究仍显不足,主要受限于数据稀缺与方法支持薄弱。本文提出一种新方法,通过多视角深度估计生成监督信号并合成增强的水下图像,构建经济高效的水下数据集。设计符合水下光学成像原理的纹理-深度融合模块,有效利用纹理线索中的深度信息。在FLSea数据集上的实验表明,该方法显著提升了模型在水下环境中的准确性和适应性。本工作为单目水下深度估计提供了成本可控的解决方案,具有重要实用价值。

原文摘要 · Abstract (English)

The field of monocular depth estimation is continually evolving with the advent of numerous innovative models and extensions. However, research on monocular depth estimation methods specifically for underwater scenes remains limited, compounded by a scarcity of relevant data and methodological support. This paper proposes a novel approach to address the existing challenges in current monocular depth estimation methods for underwater environments. We construct an economically efficient dataset suitable for underwater scenarios by employing multi-view depth estimation to generate supervisory signals and corresponding enhanced underwater images. we introduces a texture-depth fusion module, designed according to the underwater optical imaging principles, which aims to effectively exploit and integrate depth information from texture cues. Experimental results on the FLSea dataset demonstrate that our approach significantly improves the accuracy and adaptability of models in underwater settings. This work offers a cost-effective solution for monocular underwater depth estimation and holds considerable promise for practical applications.

深度估计水下视觉纹理融合

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