arXiv:2504.19557cs.CV2025-04CVPR被引 1

用连接图筛选点云,提升自动驾驶场景新视角合成质量与速度

CE-NPBG: Connectivity Enhanced Neural Point-Based Graphics for Novel View Synthesis in Autonomous Driving Scenes

  • 构建外观与几何的连接图,仅选关键点渲染
  • 在大型点云上实现高质量实时新视角生成
  • 适合自动驾驶、大规模3D重建场景使用

当前基于点的方法在使用大规模3D点云地图进行新视角合成(NVS)时面临可扩展性差和渲染质量下降的问题。我们发现其根本原因在于几何与外观之间的可见性不匹配。为此,提出CE-NPBG方法,利用带位姿的图像与同步的原始3D点云(LiDAR)双模态数据。通过建立外观与几何间的连接关系图,从大点云中检索当前视角可见的点用于渲染,显著提升质量并加速推理。方法为点关联神经描述符,并采用联合对抗与点栅格化训练策略,在训练中结合图像生成器与多分辨率判别器,推理时解耦仅用生成器合成新视角。同时集成至3D高斯泼溅框架,验证其在渲染质量和可扩展性上的优势。

原文摘要 · Abstract (English)

Current point-based approaches encounter limitations in scalability and rendering quality when using large 3D point cloud maps because using them directly for novel view synthesis (NVS) leads to degraded visualizations. We identify the primary issue behind these low-quality renderings as a visibility mismatch between geometry and appearance, stemming from using these two modalities together. To address this problem, we present CE-NPBG, a new approach for novel view synthesis (NVS) in large-scale autonomous driving scenes. Our method is a neural point-based technique that leverages two modalities: posed images (cameras) and synchronized raw 3D point clouds (LiDAR). We first employ a connectivity relationship graph between appearance and geometry, which retrieves points from a large 3D point cloud map observed from the current camera perspective and uses them for rendering. By leveraging this connectivity, our method significantly improves rendering quality and enhances run-time and scalability by using only a small subset of points from the large 3D point cloud map. Our approach associates neural descriptors with the points and uses them to synthesize views. To enhance the encoding of these descriptors and elevate rendering quality, we propose a joint adversarial and point rasterization training. During training, we pair an image-synthesizer network with a multi-resolution discriminator. At inference, we decouple them and use the image-synthesizer to generate novel views. We also integrate our proposal into the recent 3D Gaussian Splatting work to highlight its benefits for improved rendering and scalability.

新视角合成点云渲染自动驾驶3D高斯

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