为灵巧手触觉数据压缩建立基准,实现超高压缩比。
TacCompress: A Benchmark for Multi-Point Tactile Data Compression in Dexterous Hand
- 将触觉信号转为图像,用图像编码器压缩多点触觉数据。
- 无损压缩可低至0.0364比特/子采样,压缩比约200倍。
- 屏幕内容优化编码器优于通用编码器,适合机器人触觉传输。
尽管灵巧手操作近年来进展显著,但手内遮挡等挑战仍需精细触觉感知,导致在机械手上集成更多触觉传感器。这带来了信号传输的带宽压力。然而,基于灵巧手物理结构的多点触觉信号采集与压缩尚未得到充分探索。本文贡献有二:首先,我们提出了一个灵巧手抓握多点触觉数据集(Dex-MPTD),该数据集涵盖多种物体和抓取姿态下的多传感器触觉信号,为灵巧机器人操作研究提供全面基准。其次,我们将触觉数据转化为图像,并应用六种无损和五种有损图像编码器进行压缩。实验表明,触觉数据可实现最低0.0364比特/子采样(bpss)的无损压缩,相比原始数据压缩比达约200倍;高效有损压缩器如HM和VTM可实现约1000倍的数据缩减,同时保持可接受的数据保真度。有损压缩研究还发现,面向屏幕内容的编码工具在压缩触觉数据上优于通用编码器。
原文摘要 · Abstract (English)
Though robotic dexterous manipulation has progressed substantially recently, challenges like in-hand occlusion still necessitate fine-grained tactile perception, leading to the integration of more tactile sensors into robotic hands. Consequently, the increased data volume imposes substantial bandwidth pressure on signal transmission from the hand's controller. However, the acquisition and compression of multi-point tactile signals based on the dexterous hands' physical structures have not been thoroughly explored. In this paper, our contributions are twofold. First, we introduce a Multi-Point Tactile Dataset for Dexterous Hand Grasping (Dex-MPTD). This dataset captures tactile signals from multiple contact sensors across various objects and grasping poses, offering a comprehensive benchmark for advancing dexterous robotic manipulation research. Second, we investigate both lossless and lossy compression on Dex-MPTD by converting tactile data into images and applying six lossless and five lossy image codecs for efficient compression. Experimental results demonstrate that tactile data can be losslessly compressed to as low as 0.0364 bits per sub-sample (bpss), achieving approximately 200$\times$ compression ratio compared to the raw tactile data. Efficient lossy compressors like HM and VTM can achieve about 1000$\times$ data reductions while preserving acceptable data fidelity. The exploration of lossy compression also reveals that screen-content-targeted coding tools outperform general-purpose codecs in compressing tactile data.
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