arXiv:2506.04789cs.CV2025-06NeurIPS被引 1

用统一框架实现多模态3D物体重建与高效存储。

Object-X: Learning to Reconstruct Multi-Modal 3D Object Representations

  • 在3D体素网格中融合图像、点云、文本等多模态信息,生成可解码的嵌入表示。
  • 重建效果媲美3D高斯溅射,几何精度显著提升,支持多任务应用。
  • 对象级描述符存储量减少3-4个数量级,适合大规模场景部署。

学习有效的多模态3D物体表征对增强现实和机器人等领域至关重要。现有方法通常依赖特定任务的嵌入,仅适用于语义理解或几何重建,难以同时生成显式几何结构且跨任务复用。本文提出Object-X,一种通用多模态物体表征框架,能编码图像、点云、文本等多模态信息,并解码为精细的几何与视觉重建结果。该框架通过在3D体素网格中几何对齐各模态,学习融合体素与物体属性的非结构化嵌入。所学嵌入支持基于3D高斯溅射的物体重建,同时适用于场景对齐、单图3D重建与定位等下游任务。在两个真实世界数据集上的评估表明,Object-X在新视角合成上达到与标准3D高斯溅射相当的保真度,几何精度显著提升;在场景对齐与定位任务中表现优于专用方法。关键优势在于,其对象级描述符所需存储空间比传统图像或点云方法低3-4个数量级,具备高度可扩展性与实用性。

原文摘要 · Abstract (English)

Learning effective multi-modal 3D representations of objects is essential for numerous applications, such as augmented reality and robotics. Existing methods often rely on task-specific embeddings that are tailored either for semantic understanding or geometric reconstruction. As a result, these embeddings typically cannot be decoded into explicit geometry and simultaneously reused across tasks. In this paper, we propose Object-X, a versatile multi-modal object representation framework capable of encoding rich object embeddings (e.g. images, point cloud, text) and decoding them back into detailed geometric and visual reconstructions. Object-X operates by geometrically grounding the captured modalities in a 3D voxel grid and learning an unstructured embedding fusing the information from the voxels with the object attributes. The learned embedding enables 3D Gaussian Splatting-based object reconstruction, while also supporting a range of downstream tasks, including scene alignment, single-image 3D object reconstruction, and localization. Evaluations on two challenging real-world datasets demonstrate that Object-X produces high-fidelity novel-view synthesis comparable to standard 3D Gaussian Splatting, while significantly improving geometric accuracy. Moreover, Object-X achieves competitive performance with specialized methods in scene alignment and localization. Critically, our object-centric descriptors require 3-4 orders of magnitude less storage compared to traditional image- or point cloud-based approaches, establishing Object-X as a scalable and highly practical solution for multi-modal 3D scene representation.

3D重建多模态高斯溅射高效存储

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