用语音控制电脑界面,实现免手操作的智能交互
UITron-Speech: Towards Automated GUI Agents Based on Speech Instructions
- 直接解析语音指令与屏幕截图,端到端预测用户操作
- 自动生成高质量语音数据集,解决语音指令稀缺问题
- 无需额外训练,两步修正定位偏差,适合无障碍场景
面向图形用户界面(GUI)的自主代理正重塑人机交互方式,但其依赖文本指令限制了可用性,尤其在无手操作场景下。为此,我们提出将语音作为输入模态,引入首个端到端的GUI代理UITron-Speech,可直接处理语音指令和本地屏幕截图,预测用户行为。为应对数据稀缺问题,我们采用随机说话人语音合成模型生成高质量语音指令数据集;设计混合模态训练策略以缓解预训练模型中的模态不平衡。此外,通过统计分析GUI定位误差分布,提出一种无需训练的两步修正方法,有效缓解微小定位偏差。在多个基准测试上,UITron-Speech展现出稳健性能与优异适应性,验证了语音驱动GUI代理在提升人机交互可及性与智能化方面的可行性与潜力。代码与数据集已开源。
原文摘要 · Abstract (English)
Autonomous agents for Graphical User Interfaces (GUIs) are revolutionizing human-computer interaction, yet their reliance on text-based instructions imposes limitations on accessibility and convenience, particularly in hands-free scenarios. To address this issue, we propose replacing text with speech as the instruction input modality for GUI agents, and introduce UITron-Speech, which is the first end-to-end GUI agent capable of directly processing speech instructions and on-device screenshots to predict user actions. To tackle the problem of data scarcity, we synthesize high-quality speech instruction datasets using a random-speaker text-to-speech model. Additionally, we design a mixed-modality training strategy to mitigate the inherent modality imbalance in pre-trained foundation models. Furthermore, we conduct a statistical analysis of the distribution of GUI grounding prediction errors and propose a training-free two-step grounding refinement method to alleviate minor localization deviations. Extensive experiments on multiple benchmarks demonstrate that UITron-Speech achieves robust performance and superior adaptability, underscoring the feasibility and potential of speech-driven GUI agents for more accessible and intelligent human-computer interaction. Our code and datasets are available at https://github.com/UITron-hub/UITron-Speech.
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