arXiv:2506.13163cs.LG2025-06中稿 · UAI 2025被引 3

提出高效算法解决大规模推荐中的多物品选择问题,兼顾低延迟与高收益。

Efficient Algorithms for Logistic Contextual Slate Bandits with Bandit Feedback

  • 通过局部规划实现每轮仅需多项式时间复杂度
  • 在多样性假设下理论证明后悔值仅为亚线性增长(√T)
  • 适用于大模型提示词优化,实测效果优于现有方法

我们研究了逻辑上下文滑板强化学习问题:每轮从指数级候选滑板集合(大小为2^Ω(N))中选择一个包含N个物品的滑板,仅观察到由逻辑模型决定的单个二值奖励。目标是在T轮内最大化累积奖励,同时保持每轮计算成本较低。本文提出两种算法Slate-GLM-OFU和Slate-GLM-TS,通过独立槽位选择实现每轮时间复杂度N^{O(1)},并通过联合参数估计实现低后悔。在广泛合成实验中,算法始终优于现有基线,达到最低后悔值与最快运行速度。进一步应用于语言模型提示词中上下文示例的选择,在情感分析等二分类任务上取得具有竞争力的测试准确率,具备实际应用潜力。

原文摘要 · Abstract (English)

We study the Logistic Contextual Slate Bandit problem, where, at each round, an agent selects a slate of $N$ items from an exponentially large set (of size $2^{Ω(N)}$) of candidate slates provided by the environment. A single binary reward, determined by a logistic model, is observed for the chosen slate. Our objective is to develop algorithms that maximize cumulative reward over $T$ rounds while maintaining low per-round computational costs. We propose two algorithms, Slate-GLM-OFU and Slate-GLM-TS, that accomplish this goal. These algorithms achieve $N^{O(1)}$ per-round time complexity via local planning (independent slot selections), and low regret through global learning (joint parameter estimation). We provide theoretical and empirical evidence supporting these claims. Under a well-studied diversity assumption, we prove that Slate-GLM-OFU incurs only $\tilde{O}(\sqrt{T})$ regret. Extensive experiments across a wide range of synthetic settings demonstrate that our algorithms consistently outperform state-of-the-art baselines, achieving both the lowest regret and the fastest runtime. Furthermore, we apply our algorithm to select in-context examples in prompts of Language Models for solving binary classification tasks such as sentiment analysis. Our approach achieves competitive test accuracy, making it a viable alternative in practical scenarios.

强化学习推荐系统大模型应用

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