用深度强化学习与蒙特卡洛树搜索打造中国象棋智能体
Deep Reinforcement Learning Xiangqi Player with Monte Carlo Tree Search
- 结合神经网络与蒙特卡洛树搜索进行自对弈训练
- 在复杂规则下实现策略优化与自我提升
- 适合研究策略游戏AI或对传统棋类感兴趣的读者
本文提出一种深度强化学习(DRL)系统,用于中国象棋(Xiangqi),将神经网络与蒙特卡洛树搜索(MCTS)结合,实现战略自对弈与自我改进。针对中国象棋特有的棋盘布局、棋子移动限制及胜利条件等复杂性,该方法利用策略-价值网络与MCTS协同模拟走法后果并优化决策。克服了高分支因子和不对称棋子动态等挑战,提升了AI在具有文化意义的战略游戏中表现,并为将DRL-MCTS框架适配特定规则体系提供了新思路。
原文摘要 · Abstract (English)
This paper presents a Deep Reinforcement Learning (DRL) system for Xiangqi (Chinese Chess) that integrates neural networks with Monte Carlo Tree Search (MCTS) to enable strategic self-play and self-improvement. Addressing the underexplored complexity of Xiangqi, including its unique board layout, piece movement constraints, and victory conditions, our approach combines policy-value networks with MCTS to simulate move consequences and refine decision-making. By overcoming challenges such as Xiangqi's high branching factor and asymmetrical piece dynamics, our work advances AI capabilities in culturally significant strategy games while providing insights for adapting DRL-MCTS frameworks to domain-specific rule systems.
Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。