arXiv:2507.00527eess.IV2025-07

提出三维显示抗锯齿算法,解决裸眼3D画面畸变问题

Anti-aliasing Algorithm Based on Three-dimensional Display Image

  • 结合空间与频域处理,优化裸眼3D图像显示效果
  • 提取柱状透镜阵列退化函数,从根本上消除图像失真
  • 适用于裸眼3D显示系统开发与图像预处理优化

三维显示技术被视为下一代显示技术的核心潜力领域。当直接通过裸眼3D显示设备观察未处理的图像和文字时,会出现严重的畸变和锯齿现象,显著降低显示质量。本文通过空间域与频域联合处理,尝试解决此类退化问题,并进一步努力提取柱状透镜阵列的退化函数,从而从根本上消除图像失真,提升裸眼3D显示的视觉体验。

原文摘要 · Abstract (English)

3D-display technology has been a promising emerging area with potential to be the core of next-generation display technology. When directly observing unprocessed images and text through a naked-eye 3D display device, severe distortion and jaggedness will be displayed, which will make the display effect much worse. In this work, we try to settle down such degradation with spatial and frequency processing, furthermore, we make efforts to extract degenerate function of columnar lens array thus fundamentally eliminating degradation.

三维显示抗锯齿图像处理

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